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Supporting multidisciplinary collaboration: requirements from novel HCI education
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Workifying games: successfully engaging african american gamers with computer science
Proceeding of the 44th ACM technical symposium on Computer science education
Underrepresented middle school girls: on the path to computer science through paper prototyping
Proceedings of the 45th ACM technical symposium on Computer science education
ACM Transactions on Computing Education (TOCE)
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We describe the implementation of a six-week course to teach Human-Computer Interaction (HCI) to high school students. Our goal was to explore the potential of HCI in motivating students to pursue future studies in related computing fields. Participants in our course learned to make connections between the types of technology they use in their daily lives and the design processes that went into creating these technologies. We suggest that by portraying computing through the lens of HCI, as an innovative, creative, and challenging field with authentic, real-world applications, we may be able to motivate students to become more interested in computing.