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Designing ubiquitous computing to enhance children's interaction in museums
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Song debugging: merging content and pedagogy in computer science education
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Proceedings of the 37th SIGCSE technical symposium on Computer science education
The curse of Monkey Island: holding the attention of students weaned on computer games
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Methods and tools for exploring novice compilation behaviour
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ACE '06 Proceedings of the 8th Australasian Conference on Computing Education - Volume 52
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An open-source CVE for programming education: a case study
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Context as Support for Learning Computer Organization
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An HCI Approach to Computing in the Real World
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Digispired: digital inspiration for interactive game design and programming
Journal of Computing Sciences in Colleges
Investigating on results of a newly engineered e-learning survey
ACC'08 Proceedings of the WSEAS International Conference on Applied Computing Conference
What's My Challenge? The Forgotten Part of Problem Solving in Computer Science Education
ISSEP '08 Proceedings of the 3rd international conference on Informatics in Secondary Schools - Evolution and Perspectives: Informatics Education - Supporting Computational Thinking
The impact of game design on students' interest in CS
GDCSE '08 Proceedings of the 3rd international conference on Game development in computer science education
Assessing game-themed programming assignments for CS1/2 courses
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A music context for teaching introductory computing
ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
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ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
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WiiLab: bringing together the Nintendo Wiimote and MATLAB
FIE'09 Proceedings of the 39th IEEE international conference on Frontiers in education conference
Use of satellite imagery in multidisciplinary projects
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How interactive multimedia authoring transforms object-oriented thinking
Proceedings of the 41st ACM technical symposium on Computer science education
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Proceedings of the Twelfth Australasian Conference on Computing Education - Volume 103
Empirical studies on programming language stimuli
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A Motivation Guided Holistic Rehabilitation of the First Programming Course
ACM Transactions on Computing Education (TOCE)
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
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The five year evolution of a game programming course
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Applying creativity in CS high school education: criteria, teaching example and evaluation
Koli Calling '07 Proceedings of the Seventh Baltic Sea Conference on Computing Education Research - Volume 88
Learning elsewhere: tales from an extracurricular game development competition
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Five years of game programming outreach: understanding student differences
Proceedings of the 45th ACM technical symposium on Computer science education
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Preparing a new strategy for teaching introductory computer programming.