Development and use of AI and game applications in undergraduate computer science courses

  • Authors:
  • Eman El-Sheikh;Lakshmi Prayaga

  • Affiliations:
  • University of West Florida, Pensacola, FL;University of West Florida, Pensacola, FL

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2011

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Abstract

Gaming and Artificial Intelligence (AI) are both seen as exciting domains by many Computer Science students. Many universities are using these two areas as a means to attract and retain students in Computer Science through course work and research projects. In this paper we discuss the development of Artificial Intelligence and game applications by students in undergraduate game and AI programming courses, and how these applications can be integrated into Computer Science courses to improve student engagement and attainment of learning outcomes.