Communications of the ACM
Communications of the ACM
Usability engineering: scenario-based development of human-computer interaction
Usability engineering: scenario-based development of human-computer interaction
Unlocking the clubhouse: the Carnegie Mellon experience
ACM SIGCSE Bulletin - Women and Computing
Great principles in computing curricula
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Proceedings of the third international workshop on Computing education research
An HCI Approach to Computing in the Real World
Journal on Educational Resources in Computing (JERIC)
Gender and computing conference papers
Communications of the ACM
AMMETH: a methodology for requirements analysis of advancedhuman-system interfaces
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Changing girls' attitudes towards Computer Science
Journal of Computing Sciences in Colleges
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The computing profession is lacking representation that mirrors the fabric of society in the United States. Most studies show a low percentage of participation for women and minority groups. In this paper, we present our experiences conducting a week-long Human-Computer Interaction (HCI) workshop with underrepresented middle school girls. Our description is focused on an activity where girls created a paper prototype for a chat application. We present qualitative results showing characteristics of the prototypes built, and discuss the participant responses to a few of the questions in an interview at the end of the week. Our results reveal that paper prototyping can be used as a motivator for a career path in computer science. In spite of the negative stereotypes that the underrepresented females had prior to the intervention, the HCI workshop revealed a user-centric component of computer science that gave participants a positive perception of the discipline.