Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Experiences obtained from designing with children
Proceedings of the 2003 conference on Interaction design and children
Work-Oriented Design of Computer Artifacts
Work-Oriented Design of Computer Artifacts
Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comicboarding: using comics as proxies for participatory design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing with and for children with special needs: an inclusionary model
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Designing with children with severe motor impairments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Phenomenology, a framework for participatory design
Proceedings of the 11th Biennial Participatory Design Conference
Proceedings of the 11th International Conference on Interaction Design and Children
International Journal of Technology Enhanced Learning
Evaluating user experience of autistic children through video observation
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Configuring participation: on how we involve people in design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NoiseBear: a wireless malleable multiparametric controller for use in assistive technology contexts
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Designing for- and with- vulnerable people
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Design to support interpersonal communication in the special educational needs classroom
Proceedings of the 12th International Conference on Interaction Design and Children
Participatory design workshops with children with cancer: lessons learned
Proceedings of the 12th International Conference on Interaction Design and Children
Designing for and with children with special needs in multiple settings
Proceedings of the 12th International Conference on Interaction Design and Children
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Involving children in the design process of interactive technology can greatly enhance its likelihood of successful adoption. However, children's input and ideas require careful interpretation to reach viable designs and technical specifications, which poses a significant challenge to an adult design research team. In this paper we discuss our approach to managing the complexity of combining concepts and ideas that were generated through participatory design work with the practical, technical, ethical and theoretical constraints of developing a technologically enhanced learning environment for children with and without Autism Spectrum Conditions. We found that the nature of this design problem did not lend itself to be rationally reduced to produce a single solution, but required an understanding of interpretive and speculative approaches for us to be able to cope with the complexity of requirements. We describe a workshop in which members of the design team used such approaches to develop a design brief that is faithful to the children's input. By making this process transparent, we aim to contribute to the methodology of using such designerly approaches in combination with participatory and human-centred methods to develop interactive technology.