Proposition of an M-Business Procedure Model for the Development of Mobile User Interfaces
ICMB '05 Proceedings of the International Conference on Mobile Business
MakeIt: Integrate User Interaction Times in the Design Process of Mobile Applications
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
A mobile tool for in-situ prototyping
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
MoPeDT: features and evaluation of a user-centred prototyping tool
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Jelly: a multi-device design environment for managing consistency across devices
Proceedings of the International Conference on Advanced Visual Interfaces
Clear Panels: a technique to design mobile application interactivity
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Software engineering issues for mobile application development
Proceedings of the FSE/SDP workshop on Future of software engineering research
Mobile Application Development: Web vs. Native
Queue - Data
Experiences of System-Level Model-Based GUI Testing of an Android Application
ICST '11 Proceedings of the 2011 Fourth IEEE International Conference on Software Testing, Verification and Validation
GUIDE2ux: a GUI design environment for enhancing the user experience.
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
A model-driven approach for automating mobile applications testing
Proceedings of the 5th European Conference on Software Architecture: Companion Volume
Mobidev: a tool for creating apps on mobile phones
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Técnicas de prototipação para smartphones no apoio à avaliação de interfaces com o usuário
Proceedings of the Companion Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
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With the increasing popularity of mobile devices, especially smartphones and tablets, is necessary to pay attention to how applications for these devices are being developed. In Human-Computer Interaction (HCI) viewpoint, what is being done to reduce the accessibility barriers and usability problems? The prototyping of application interfaces for mobile devices is an alternative to try to minimize such problems. As contributions of this work we highlight the identification of state of the art methodologies and tools that support modeling, development and evaluation of user interfaces for mobile applications, as well as from a case study, present HCI challenges related to those methodologies and tools.