Artifact as theory-nexus: hermeneutics meets theory-based design
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Envisioning information
The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
interactions
Maypole highlights: image makers
interactions - Special issue: the digital hug
Alternatives: exploring information appliances through conceptual design proposals
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
On the move with a magic thing: role playing in concept design of mobile services and devices
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Bottles as a minimal interface to access digital information
CHI '01 Extended Abstracts on Human Factors in Computing Systems
From perception to experience, from affordances to irresistibles
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
The drift table: designing for ludic engagement
CHI '04 Extended Abstracts on Human Factors in Computing Systems
UCPCD: user-centered product concept design
Proceedings of the 2003 conference on Designing for user experiences
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Thoughtful Interaction Design: A Design Perspective on Information Technology
Thoughtful Interaction Design: A Design Perspective on Information Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Email in personal information management
Communications of the ACM - Personal information management
Dispelling "design" as the black art of CHI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A sustainable identity: the creativity of an everyday designer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for the self: making products that help people become the person they desire to be
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ethnography considered harmful
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for perceptual crossing to improve user involvement
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transferability of research findings: context-dependent or model-driven
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Quality control: a panel on the critique and criticism of design research
CHI '11 Extended Abstracts on Human Factors in Computing Systems
ReHandle: towards integrating physical rehabilitation in everyday life
CHI '11 Extended Abstracts on Human Factors in Computing Systems
The role of design in Ubicomp research and practice
Proceedings of the 13th international conference on Ubiquitous computing
The curse of the where-rabbit: research through design of auditory trajectories
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
Walky for embodied microblogging: sharing mundane activities through augmented everyday objects
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Time affordances and physical mobility in the context of ubiquitous technologies
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Procedings of the Second Conference on Creativity and Innovation in Design
Information studies, the humanities, and design research: interdisciplinary opportunities
Proceedings of the 2012 iConference
Bridging Artifacts and Actors: Expertise Sharing in Organizational Ecosystems
Computer Supported Cooperative Work
Shape-changing interfaces: a review of the design space and open research questions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What should we expect from research through design?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Undesigning technology: considering the negation of design by design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
DisCo: a co-design online tool for asynchronous distributed child and adult design partners
Proceedings of the 11th International Conference on Interaction Design and Children
Proceedings of the 11th International Conference on Interaction Design and Children
Dynamics of research through design
Proceedings of the Designing Interactive Systems Conference
The logic of annotated portfolios: communicating the value of 'research through design'
Proceedings of the Designing Interactive Systems Conference
Critical design and critical theory: the challenge of designing for provocation
Proceedings of the Designing Interactive Systems Conference
Sonic Cradle: designing for an immersive experience of meditation by connecting respiration to music
Proceedings of the Designing Interactive Systems Conference
Reflective design documentation
Proceedings of the Designing Interactive Systems Conference
Designing for perceptive qualities: 7 showcases
Proceedings of the Designing Interactive Systems Conference
HODI: habitus of design inspiration
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
HODI: a technique for visually capturing and preserving design rationale
Proceedings of the 24th Australian Computer-Human Interaction Conference
MuseUs: Case study of a pervasive cultural heritage serious game
Journal on Computing and Cultural Heritage (JOCCH) - Special issue on serious games for cultural heritage
Designing for perceptual crossing: designing and comparing three behaviors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing and theorizing co-located interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Materials, materiality, and media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Practices as a unit of design: An exploration of theoretical guidelines in a study on bathing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
Designing interactive applications to support novel activities
Advances in Human-Computer Interaction
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The field of HCI is experiencing a growing interest in Research through Design (RtD), a research approach that employs methods and processes from design practice as a legitimate method of inquiry. We are interested in expanding and formalizing this research approach, and understanding how knowledge, or theory, is generated from this type of design research. We conducted interviews with 12 leading HCI design researchers, asking them about design research, design theory, and RtD specifically. They were easily able to identify different types of design research and design theory from contemporary and historical design research efforts, and believed that RtD might be one of the most important contributions of design researchers to the larger research community. We further examined three historical RtD projects that were repeatedly mentioned in the interviews, and performed a critique of current RtD practices within the HCI research and interaction design communities. While our critique summarizes the problems, it also shows possible directions for further developments and refinements of the approach.