Automating the design of graphical presentations of relational information
ACM Transactions on Graphics (TOG)
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Project FEELEX: adding haptic surface to graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Pinwheels: visualizing information flow in an architectural space
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Emerging frameworks for tangible user interfaces
IBM Systems Journal
interactions - Funology
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Kukkia and Vilkas: Kinetic Electronic Garments
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
Lumen: interactive visual and shape display for calm computing
SIGGRAPH '04 ACM SIGGRAPH 2004 Emerging technologies
Actuation and tangible user interfaces: the Vaucanson duck, robots, and shape displays
Proceedings of the 1st international conference on Tangible and embedded interaction
Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SpeakCup: simplicity, BABL, and shape change
Proceedings of the 2nd international conference on Tangible and embedded interaction
Sprout I/O: a texturally rich interface
Proceedings of the 2nd international conference on Tangible and embedded interaction
Murmur: kinetic relief sculpture, multi-sensory display, listening machine
Proceedings of the 2nd international conference on Tangible and embedded interaction
Communications of the ACM - Organic user interfaces
Organic user interfaces: designing computers in any way, shape, or form
Communications of the ACM - Organic user interfaces
Designing kinetic interactions for organic user interfaces
Communications of the ACM - Organic user interfaces
Interactions with proactive architectural spaces: the muscle projects
Communications of the ACM - Organic user interfaces
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Inflatable mouse: volume-adjustable mouse with air-pressure-sensitive input and haptic feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Surflex: a programmable surface for the design of tangible interfaces
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Skorpions: kinetic electronic garments
ACM SIGGRAPH 2008 art gallery
Shutters: a permeable surface for environmental control and communication
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Living interfaces: the thrifty faucet
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Providing dynamically changeable physical buttons on a visual display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BubbleWrap: a textile-based electromagnetic haptic display
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Relief: a scalable actuated shape display
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Shape-changing mobiles: tapering in one-dimensional deformational displays in mobile phones
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Constructing with movement: kinematics
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Liquids, smoke, and soap bubbles: reflections on materials for ephemeral user interfaces
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Phrases of the kinetic: dynamic physicality as a dimension of the design process
Phrases of the kinetic: dynamic physicality as a dimension of the design process
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shape-changing mobiles: tapering in two-dimensional deformational displays in mobile phones
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Mudpad: fluid haptics for multitouch surfaces
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Experience Design: Technology for All the Right Reasons
Experience Design: Technology for All the Right Reasons
Bosu: a physical programmable design tool for transformability with soft mechanics
Proceedings of the 8th ACM Conference on Designing Interactive Systems
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Take me by the hand: haptic compasses in mobile devices through shape change and weight shift
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Concepts for life-like interactive objects
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Sensing through structure: designing soft silicone sensors
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Personal and Ubiquitous Computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
12Pixels: exploring social drawing on mobile phones
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
Aerial tunes: exploring interaction qualities of mid-air displays
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
A design space for ephemeral user interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Empowering materiality: inspiring the design of tangible interactions
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Magical realities in interaction design
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Unifone: designing for auxiliary finger input in one-handed mobile interactions
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feel the action: dynamic tactile cues in the interaction with deformable uis
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Métamorphe: augmenting hotkey usage with actuated keys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MorePhone: a study of actuated shape deformations for flexible thin-film smartphone notifications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Morphees: toward high "shape resolution" in self-actuated flexible mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Organic experiences: (re)shaping interactions with deformable displays
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Evaluating the efficiency of physical visualizations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
inFORM: dynamic physical affordances and constraints through shape and object actuation
Proceedings of the 26th annual ACM symposium on User interface software and technology
PneUI: pneumatically actuated soft composite materials for shape changing interfaces
Proceedings of the 26th annual ACM symposium on User interface software and technology
TransformTable: a self-actuated shape-changing digital table
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Exploring the design space of shape-changing objects: imagined physics
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Flexkit: a rapid prototyping platform for flexible displays
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Encounters on a shape-changing bench: exploring atmospheres and social behaviour in situ
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Weight and volume changing device with liquid metal transfer
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Kinetic wave: raising awareness of the electromagnetic spectrum
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
GHOST: exploring the subtleties 'of' and 'interaction with' shape-changing interfaces
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Intangibles wear materiality via material composition
Personal and Ubiquitous Computing
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Shape change is increasingly used in physical user interfaces, both as input and output. Yet, the progress made and the key research questions for shape-changing interfaces are rarely analyzed systematically. We review a sample of existing work on shape-changing interfaces to address these shortcomings. We identify eight types of shape that are transformed in various ways to serve both functional and hedonic design purposes. Interaction with shape-changing interfaces is simple and rarely merges input and output. Three questions are discussed based on the review: (a) which design purposes may shape-changing interfaces be used for, (b) which parts of the design space are not well understood, and (c) why studying user experience with shape-changing interfaces is important.