Principles, techniques, and ethics of stage magic and their application to human interface design
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
interactions
In search of metaphors for tangible user intefaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Augmenting fun and beauty: a pamphlet
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Bottles as a minimal interface to access digital information
CHI '01 Extended Abstracts on Human Factors in Computing Systems
FMOL: A System for Collaborative Music Composition over the Web
DEXA '01 Proceedings of the 12th International Workshop on Database and Expert Systems Applications
Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
ISH and the search for resonant tangible interaction
Personal and Ubiquitous Computing
Technology as Experience
Designing the spectator experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MusicCube: making digital music tangible
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Tangible music interfaces using passive magnetic tags
NIME '01 Proceedings of the 2001 conference on New interfaces for musical expression
Contexts of collaborative musical experiences
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Block jam: a tangible interface for interactive music
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Lumen: interactive visual and shape display for calm computing
SIGGRAPH '04 ACM SIGGRAPH 2004 Emerging technologies
The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
PLAY!: Sound Toys for Non-Musicians
Computer Music Journal
Easy doesn't do it: skill and expression in tangible aesthetics
Personal and Ubiquitous Computing
AudioCubes: a distributed cube tangible interface based on interaction range for sound design
Proceedings of the 2nd international conference on Tangible and embedded interaction
Xenakis: combining tangible interaction with probability-based musical composition
Proceedings of the 2nd international conference on Tangible and embedded interaction
Introduction to special issue on the aesthetics of interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Mid-air displays enabling novel user interfaces
SAME '08 Proceedings of the 1st ACM international workshop on Semantic ambient media experiences
mixiTUI: a tangible sequencer for electronic live performances
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Deception and magic in collaborative interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TOUCHtr4ck: democratic collaborative music
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
ZeroN: mid-air tangible interaction enabled by computer controlled magnetic levitation
Proceedings of the 24th annual ACM symposium on User interface software and technology
LinkLights: a modular, user adaptable system to support rehabilitation practices
Proceedings of the 4th International Conference on PErvasive Technologies Related to Assistive Environments
Moving on from weiser's vision of calm computing: engaging ubicomp experiences
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Shape-changing interfaces: a review of the design space and open research questions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Garden agua: three-dimensional tangible display enabled by arranged water jet
SIGGRAPH Asia 2013 Emerging Technologies
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New types of interfaces are emerging in the form of shape changing and mid-air interfaces. However, little is known about how such interfaces are experienced and explored over time. This paper presents Aerial Tunes, a collaborative, tangible interface, based on balls hovering in mid-air, which can be manipulated individually, or collaboratively to explore and experiment with an ambient soundscape. We describe the design of Aerial Tunes and the technical challenges in constructing the prototype, Aerial Tunes exemplify how systems can be designed to support aesthetic experiences and promote enjoyment and excitement through a seemingly magical and unstable display, supporting explorative and tangible interaction coupled with sound feedback. Based on a four-week field study of the prototype at a public main library, we report how people experienced, investigated, interpreted and explored this interface. We describe the design intentions and qualities, which served to invite for exploration and resulted in multiple and diverse interpretations.