Communications of the ACM - Special issue on computer augmented environments: back to the real world
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Triangles: tangible interface for manipulation and exploration of digital information topography
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 99 Electronic art and animation catalog
GROOVE—a program to compose, store, and edit functions of time
Communications of the ACM
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Playing With Virtual Musicians: The Continuator in Practice
IEEE MultiMedia
ACM SIGGRAPH 2002 conference abstracts and applications
Interaction design for electronic musical interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Extending tangible interfaces for education: digital montessori-inspired manipulatives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pin & Play & Perform: a rearrangeable interface for musical composition and performance
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Towards a dimension space for musical devices
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Synthesis and control on large scale multi-touch sensing displays
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Creating ad hoc instruments with Pin&Play&Perform
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
An Acousmatic Composition Environment
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Children of Grainger: leather instruments for Free Music
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Teaching table: a tangible mentor for pre-k math education
Proceedings of the 1st international conference on Tangible and embedded interaction
A system for improvisational musical expression based on player's sense of tempo
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
AudioCubes: a distributed cube tangible interface based on interaction range for sound design
Proceedings of the 2nd international conference on Tangible and embedded interaction
mixiTUI: a tangible sequencer for electronic live performances
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Turning the tables: an interactive surface for vjing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Symbols for children's tangible programming cubes: an explorative study
Proceedings of the 2009 Annual Conference of the Southern African Computer Lecturers' Association
Bloxels: glowing blocks as volumetric pixels
ACM SIGGRAPH 2009 Emerging Technologies
Bloxels: glowing blocks as volumetric pixels
SIGGRAPH '09: Posters
The representation and control of time in tangible user interfaces: (summary of PhD research)
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
jogo: an explorative design for free play
Proceedings of the 9th International Conference on Interaction Design and Children
ToCoPlay: graphical multi-touch interaction for composing and playing music
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Aerial tunes: exploring interaction qualities of mid-air displays
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
International Journal of Human-Computer Studies
ACM Transactions on Computer-Human Interaction (TOCHI)
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In this paper, we introduce Block Jam, a Tangible User Interface that controls a dynamic polyrhythmic sequencer using 26 physical artifacts, These physical artifacts. that we call blocks, are a new type of input device for manipulating an interactive music system. The blocks' functional and topological statuses are tightly coupled to an ad hoc sequencer, interpreting the user's arrangement of the blocks as meaningful musical phrases and structures.We demonstrate that we have created both a tangible and visual language that enables both the novice and musically trained users by taking advantage of both their explorative and intuitive abilities. The tangible nature of the blocks and the intuitive interface promotes face-to-face collaboration and social interaction within a single system. The principle of collaboration is further extended by linking two Block Jam systems together to create a network.We discuss our project vision, design rational, related works, and the implementation of Block Jam prototypes.