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IEEE Computer Graphics and Applications
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Smart material interfaces: "a material step to the future"
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the design space of shape-changing objects: imagined physics
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
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Physical transformability is emerging as an important element of interaction design as advances in material science and computational control give rise to new possibilities in actuated products and kinetic environments. However, this transition also produces a new range of design problems-how do we visualize, imagine, and design the physical processes of transformation? This paper presents Bosu, a design tool offering kinetic memory---the ability to record and play back motion in 3-D space---for soft materials. It is used for motion prototyping and digitally augmented form finding, combining dynamic modeling with coincident sensing and actuation to create transformable structures. Evaluation from a workshop with architects and interaction, product, and fashion designers is presented discussing the ramifications of physically programming motion with a new soft materiality, moving toward new ideas in body mimesis and material construction for kinetic design.