Leonardo's Laptop: Human Needs and the New Computing Technologies
Leonardo's Laptop: Human Needs and the New Computing Technologies
SideSight: multi-"touch" interaction around small devices
Proceedings of the 21st annual ACM symposium on User interface software and technology
CALLY: the cell-phone robot with affective expressions
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
Providing dynamically changeable physical buttons on a visual display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BubbleWrap: a textile-based electromagnetic haptic display
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Technology as Experience
Hoverflow: exploring around-device interaction with IR distance sensors
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Influences on proxemic behaviors in human-robot interaction
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
MeBot: a robotic platform for socially embodied presence
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
Exploring emotive actuation and its role in human-robot interaction
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
Shape-changing mobiles: tapering in two-dimensional deformational displays in mobile phones
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Mudpad: fluid haptics for multitouch surfaces
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Madgets: actuating widgets on interactive tabletops
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Proxemic interactions: the new ubicomp?
interactions
Z-touch: an infrastructure for 3d gesture interaction in the proximity of tabletop surfaces
ACM International Conference on Interactive Tabletops and Surfaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Design of robust robotic proxemic behaviour
ICSR'11 Proceedings of the Third international conference on Social Robotics
Shape-changing interfaces: a review of the design space and open research questions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the design space of shape-changing objects: imagined physics
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Encounters on a shape-changing bench: exploring atmospheres and social behaviour in situ
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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In this paper, we explore body language in mobile phones as a means of relational interaction. We describe a prototype that allows the simulation of proxemic reactions to the nearing hand of a user, ranging from affection to aversion, based on nearness-based input and shape change-based output. A user study is reported, which indicates that users were able to interpret the prototype's behavior drawing on animal parallels. It is concluded that proxemically reactive actuation may be a viable means of actively integrating the relationship between the user and the device into the interaction.