Sympathetic interfaces: using a plush toy to direct synthetic characters
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Layered acting for character animation
ACM SIGGRAPH 2003 Papers
RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors
ACM SIGGRAPH 2004 Papers
GelForce: a vision-based traction field computer interface
CHI '05 Extended Abstracts on Human Factors in Computing Systems
DIGITEL '07 Proceedings of the The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Communications of the ACM - Organic user interfaces
ForceTile: tabletop tangible interface with vision-based force distribution sensing
ACM SIGGRAPH 2008 new tech demos
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Prototyping digital clay as an active material
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Programming reality: from transitive materials to organic user interfaces
CHI '09 Extended Abstracts on Human Factors in Computing Systems
PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Making textile sensors from scratch
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Fur interface with bristling effect induced by vibration
Proceedings of the 1st Augmented Human International Conference
Detecting shape deformation of soft objects using directional photoreflectivity measurement
Proceedings of the 24th annual ACM symposium on User interface software and technology
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
Proceedings of the 24th annual ACM symposium on User interface software and technology
Object shape and touch sensing on interactive tables with optical fiber sensors
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Shape-changing interfaces: a review of the design space and open research questions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A thin stretchable interface for tangential force measurement
Proceedings of the 25th annual ACM symposium on User interface software and technology
Ninja track: design of electronic toy variable in shape and flexibility
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
The skweezee system: enabling the design and the programming of squeeze interactions
Proceedings of the 26th annual ACM symposium on User interface software and technology
PneUI: pneumatically actuated soft composite materials for shape changing interfaces
Proceedings of the 26th annual ACM symposium on User interface software and technology
AwareCover: interactive cover of the smartphone for awareness sharing
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
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We present a method for designing and constructing rugged and soft multi-point sensors. Interactions applied to a soft material are reduced to structural units of deformation. These structures can then be embedded and instrumented anywhere inside a soft sensor. This simplification lets us design complex, durable sensors in easily manufacturable ways. In particular, we present a construction method of layering electronics between silicone pours to easily create sensors for arbitrary combinations of these deformations. We present several prototype sensors and discuss applications including toys, games, and therapy.