Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Madgets: actuating widgets on interactive tabletops
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Sensing through structure: designing soft silicone sensors
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Printed optics: 3D printing of embedded optical elements for interactive devices
Proceedings of the 25th annual ACM symposium on User interface software and technology
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In this paper, we present an approach for sensing object shapes and touching of interactive tables based on diffuse illumination (DI) and frustrated total internal reflection (FTIR) and other infrared-based tracking approaches. Our approach uses tangible objects with series connection of optical fibers as bend and touch sensors. The approach enables detection of object deformations and touched points on the object with no modification of the original tabletop-based tracking system. We present the basic concept and an initial evaluation of the approach.