Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
HoloWall: designing a finger, hand, body, and object sensitive wall
Proceedings of the 10th annual ACM symposium on User interface software and technology
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Illuminating clay: a 3-D tangible interface for landscape analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fast Tracking of Hands and Fingertips in Infrared Images for Augmented Desk Interface
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Object based image rendering and synthesis for computer generated integral videography
ACM SIGGRAPH 2006 Research posters
Tablescape plus: upstanding tiny displays on tabletop display
ACM SIGGRAPH 2006 Sketches
SIGGRAPH '04 ACM SIGGRAPH 2004 Emerging technologies
ACM SIGGRAPH 2007 emerging technologies
Toward the Light Field Display: Autostereoscopic Rendering via a Cluster of Projectors
IEEE Transactions on Visualization and Computer Graphics
Organic user interfaces: designing computers in any way, shape, or form
Communications of the ACM - Organic user interfaces
Airborne ultrasound tactile display
ACM SIGGRAPH 2008 new tech demos
ARForce: a marker-based augmented reality system for force distribution input
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Transparent 2-D markers on an LCD tabletop system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ICEC'10 Proceedings of the 9th international conference on Entertainment computing
ImpAct: Immersive haptic stylus to enable direct touch and manipulation for surface computing
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
Sensing through structure: designing soft silicone sensors
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Improving visibility of remote gestures in distributed tabletop collaboration
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Touch input on curved surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mediated tabletop interaction in the biology lab: exploring the design space of the rabbit
Proceedings of the 13th international conference on Ubiquitous computing
Detecting shape deformation of soft objects using directional photoreflectivity measurement
Proceedings of the 24th annual ACM symposium on User interface software and technology
Cloud interface: designing aerial computer environment for novel user interface
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
FuSA touch display: a furry and scalable multi-touch display
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Object shape and touch sensing on interactive tables with optical fiber sensors
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Image correction techniques for 3D interactive surface using a transparent elastic gels
Proceedings of the International Working Conference on Advanced Visual Interfaces
Printed optics: 3D printing of embedded optical elements for interactive devices
Proceedings of the 25th annual ACM symposium on User interface software and technology
Sinkpad: a malleable mouse pad consisted of an elastic material
CHI '13 Extended Abstracts on Human Factors in Computing Systems
NoiseBear: a wireless malleable multiparametric controller for use in assistive technology contexts
CHI '13 Extended Abstracts on Human Factors in Computing Systems
8D: interacting with a relightable glasses-free 3D display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.00 |
PhotoelasticTouch is a novel tabletop system designed to intuitively facilitate touch-based interaction via real objects made from transparent elastic material. The system utilizes vision-based recognition techniques and the photoelastic properties of the transparent rubber to recognize deformed regions of the elastic material. Our system works with elastic materials over a wide variety of shapes and does not require any explicit visual markers. Compared to traditional interactive surfaces, our 2.5 dimensional interface system enables direct touch interaction and soft tactile feedback. In this paper we present our force sensing technique using photoelasticity and describe the implementation of our prototype system. We also present three practical applications of PhotoelasticTouch, a force-sensitive touch panel, a tangible face application, and a paint application.