The Rockin'Mouse: integral 3D manipulation on a plane
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The PadMouse: facilitating selection and spatial positioning for the non-dominant hand
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The VideoMouse: a camera-based multi-degree-of-freedom input device
Proceedings of the 12th annual ACM symposium on User interface software and technology
GelForce: a vision-based traction field computer interface
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A two-ball mouse affords three degrees of freedom
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Augmenting the mouse with pressure sensitive input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating swiftpoint as a mobile device for direct manipulation input
AUIC '07 Proceedings of the eight Australasian conference on User interface - Volume 64
Inflatable mouse: volume-adjustable mouse with air-pressure-sensitive input and haptic feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mouse 2.0: multi-touch meets the mouse
Proceedings of the 22nd annual ACM symposium on User interface software and technology
PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Adaptive mouse: a deformable computer mouse achieving form-function synchronization
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
Proceedings of the 24th annual ACM symposium on User interface software and technology
deForm: an interactive malleable surface for capturing 2.5D arbitrary objects, tools and touch
Proceedings of the 24th annual ACM symposium on User interface software and technology
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The computer mouse has been used for more than 40 years; users, however, can only perform simple actions. To solve this problem, we present "Sinkpad", an augmented mouse pad that has a malleable surface consisted of an elastic material. Sinkpad augments mouse functionality by allowing the user to sink the mouse into the pad and tilt the mouse on the pad. In addition, the pad provides the user with haptic feedback via the mouse. Moreover, the user can use Sinkpad as a conventional mouse pad because the pad serves as a flat surface unless the user sinks the mouse. Sinkpad allows the user to perform interesting techniques: sink, tilt, and sink+move. We also present three example applications to explore the possibilities of our techniques using the pad.