Magical realities in interaction design

  • Authors:
  • Majken Kirkegaard Rasmussen

  • Affiliations:
  • Aarhus University

  • Venue:
  • Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
  • Year:
  • 2013

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Abstract

The field of interaction design is littered with examples of artefacts, which seemingly do not adhere to well-known physical causalities and our innate expectations of how artefacts should behave in the world, thereby creating the impression of a magic reality; where things can float in mid-air, the usually inanimate TV can become animate, two separate objects can become physically connected, and we can move objects with our mind. The paper presents Subbotsky's [21] four types of magical causalities: mind-over-matter magic, animation magic, nonpermanence magic and sympathetic magic, as a way to reflect upon the magical realities constructed by technological artefacts.