Concepts for life-like interactive objects
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Magical realities in interaction design
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Supporting lifelong learners to build personal learning ecologies in daily physical spaces
International Journal of Mobile Learning and Organisation
Encounters on a shape-changing bench: exploring atmospheres and social behaviour in situ
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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This paper introduces the Impatient Toaster, a kitchen appliance designed to motivate its owners to eat more often and in regular intervals: After not using it for a while, it signalizes hunger through nervous movements. This project sought to explore life-like behaviour as a means of increasing user's sympathy for everyday objects. We present a prototype that was informally tested with six participants in a situated user test. The results indicate that sympathy and perceived cuteness can arise from life-like movements that, as we propose, represent an object's will of its own. This work is part of a larger series of experiments in the Living Interfaces project, exploring ways in which reduced life-like movements can be beneficial for Human-Machine Interaction.