A Virtual Window on media space
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch me, hit me and I know how you feel: a design approach to emotionally rich interaction
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Augmenting fun and beauty: a pamphlet
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
On the experience of love: the underlying principles
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Building a unified framework for the practice of experience design
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
The role of design in Ubicomp research and practice
Proceedings of the 13th international conference on Ubiquitous computing
A review of methods and frameworks for sonic interaction design: exploring existing approaches
CMMR/ICAD'09 Proceedings of the 6th international conference on Auditory Display
What should we expect from research through design?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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What is design doing at universities, and organizing conferences on pleasurable products?