Understanding computers and cognition
Understanding computers and cognition
Improving human-computer interaction—a quest for cognitive science
Interfacing thought: cognitive aspects of human-computer interaction
The complete Hypercard handbook
The complete Hypercard handbook
Learning a word processing system with training wheels and guided exploration
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
The Elements of Friendly Software Design
The Elements of Friendly Software Design
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The computer reaches out: the historical continuity of interface design
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Developmental scenario analysis of Smalltalk programming
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Infinite detail and emulation in an ontologically minimized HCI
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Contextual design: an emergent view of system design
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A view matcher for learning Smalltalk
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Claims, observations and inventions: analysing the artifact
ACM SIGCHI Bulletin
Getting around the task-artifact cycle: how to make claims and design by scenario
ACM Transactions on Information Systems (TOIS)
Technomethodology: paradoxes and possibilities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NetVista: growing an Internet solution for schools
IBM Systems Journal
Viewpoint: focus groups, theory or the kid in the garage?
Communications of the ACM
Alternatives: exploring information appliances through conceptual design proposals
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
CODASYS: a consulting tool for novice database designers
ACM SIGMIS Database
Re-creating the reader: supporting active reading in literary research
Communications of the ACM
Investigating design knowledge reuse for interface development
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Selecting and evoking innovators: combining democracy and creativity
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
The designers' notepad: supporting and understanding cooperative design
ECSCW'93 Proceedings of the third conference on European Conference on Computer-Supported Cooperative Work
Design research in digital government: a query prosthesis for voters
dg.o '08 Proceedings of the 2008 international conference on Digital government research
Innovation for inclusive design: an approach to exploring the iDTV design space
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
Human-Computer Interaction
Deliberated evolution: stalking the view matcher in design space
Human-Computer Interaction
A research agenda for the nineties in human-computer interaction
Human-Computer Interaction
Graphical argumentation and design cognition
Human-Computer Interaction
Design research as explanation: perceptions in the field
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Picking Up Artifacts: Storyboarding as a Gateway to Reuse
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Investigating the relationship between imagery and rationale in design
Proceedings of the 8th ACM Conference on Designing Interactive Systems
An analysis and critique of Research through Design: towards a formalization of a research approach
Proceedings of the 8th ACM Conference on Designing Interactive Systems
MIS Quarterly
The logic of annotated portfolios: communicating the value of 'research through design'
Proceedings of the Designing Interactive Systems Conference
Designing for cognitive limitations
Proceedings of the Designing Interactive Systems Conference
Characterizing design science theories by level of constraint on design decisions
DESRIST'12 Proceedings of the 7th international conference on Design Science Research in Information Systems: advances in theory and practice
DESRIST'12 Proceedings of the 7th international conference on Design Science Research in Information Systems: advances in theory and practice
Machinima production tools: a vernacular history of a creative medium
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We suggest that HCI designs characteristically embody multiple, distinct psychological claims, that virtually every aspect of a system's usability is overdetermined by independent psychological rationales inherent in its design. These myriad claims cohere in being implemented together in a running system. Thus, HCI artifacts themselves are perhaps the most effective medium for theory development in HCI. We advance a framework for articulating the psychological claims embodied by artifacts. This proposal reconciles the contrasting perspectives of theory-based design and hermeneutics, and clarifies the apparent paradox of HCI application leading HCI theory.