Application prototyping: a requirements definition strategy for the 80s
Application prototyping: a requirements definition strategy for the 80s
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User programs: a way to match computer systems and human cognition
Proceedings of the Second Conference of the British Computer Society, human computer interaction specialist group on People and computers: designing for usability
What “question-asking protocols” can say about the user interface
International Journal of Man-Machine Studies
A multiple, virtual-workspace interface to support user task switching
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Analysing the scope of cognitive models in human-computer interaction: a trade-off approach
Proceedings of the Fourth Conference of the British Computer Society on People and computers IV
Choosing between methods: analysing the user's decision space in terms of schemas and linear models
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Artifact as theory-nexus: hermeneutics meets theory-based design
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Programmable user models for predictive evaluation of interface designs
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Skilled financial planning: the cost of translating ideas into action
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A case study of user interface management system development and application
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Directed dialogue protocols: verbal data for user interface design
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Social and psychological factors influencing the design of office communications systems
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
The use of logging data in the design of a new text editor
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human Factors Studies of Database Query Languages: A Survey and Assessment
ACM Computing Surveys (CSUR)
The keystroke-level model for user performance time with interactive systems
Communications of the ACM
Program development by stepwise refinement
Communications of the ACM
Approaches to Prototyping
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Questionnaires as a software evaluation tool
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Automatically-generated form screens as a database interface language (human factors, information systems)
IEEE Transactions on Software Engineering
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The gathering of a variety of human-oriented information is vital in the development stages of a software system. This information can be applied at a given stage to improve the human-computer interface of the software product. To reflect this, new categories of design and/or development effort need to be added tot he traditional systems development stages. These efforts, termed user factor stages, differ from the traditional feasibility studies, requirements analyses, and tests that are currently conducted. The stages offer a flexible series of techniques, which can be compared and contrasted in terms of their expected information benefit, cost, and reliability of data obtained. As a concrete example, the development of a forms interface to a relational database management system illustrates these techniques.