Artifact as theory-nexus: hermeneutics meets theory-based design
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Getting around the task-artifact cycle: how to make claims and design by scenario
ACM Transactions on Information Systems (TOIS)
“User sensitive inclusive design”— in search of a new paradigm
CUU '00 Proceedings on the 2000 conference on Universal Usability
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
The Utility of User Action Models for Direct Manipulation Design
Proceedings of the IFIP TC2/WG2.7 Working Conference on Engineering for Human-Computer Interaction
Linking surface error characteristics to root problems in user-based evaluation studies
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Cultural probes and the value of uncertainty
interactions - Funology
Interacting with Computers
A multimodal interaction component for digital television
Proceedings of the 2011 ACM Symposium on Applied Computing
Multimedia Tools and Applications
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This paper describes an approach to the elicitation of accessibility requirements both to improve the design of existing technologies and develop new DTV utilities. The approach builds on previous work in which stalking-horse prototypes were used to explore possible design enhancements to interactive TV facilities. We describe a model of interaction with iDTV facilities that can be used to isolate areas of a design where those with impairments are likely to have difficulties and need alternative of modified design features. This incorporates a model of recovery strategies deployed during interactive sequences. The later section describes a creative technique for follow-up analyses of prototype evaluations. The technique is aimed at participatory exercises in which subjects are exposed to prototype designs or scenarios and encouraged to contribute ideas for re-designs and novel applications.