The enigmatics of affect

  • Authors:
  • Phoebe Sengers;Rainer Liesendahi;Werner Magar;Christoph Seibert;Boris Müller;Thorston Joachims;Weidong Geng;Pia Mårtensson;Kristina Höök

  • Affiliations:
  • Mars - Exploratory Media Lab, Fraunhofer Institut für, Medienkommunikation;Mars - Exploratory Media Lab, Fraunhofer Institut für, Medienkommunikation;Mars - Exploratory Media Lab, Fraunhofer Institut für, Medienkommunikation;Mars - Exploratory Media Lab, Fraunhofer Institut für, Medienkommunikation;Mars - Exploratory Media Lab, Fraunhofer Institut für, Medienkommunikation;Mars - Exploratory Media Lab, Fraunhofer Institut für, Medienkommunikation;Mars - Exploratory Media Lab, Fraunhofer Institut für, Medienkommunikation;Swedish Institute of Computer Science;Swedish Institute of Computer Science

  • Venue:
  • DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
  • Year:
  • 2002

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Abstract

Affective computation generally focuses on the informatics of affect: structuring, formalizing, and representing emotion as informational units. We propose instead an enigmatics of affect, a critical technical practice that respects the rich and undefinable complexities of human affective experience. Our interactive installation, the Influencing Machine, allows users to explore a dynamic landscape of emotionally expressive sound and child-like drawings, using a tangible, intuitive input device that supports open-ended engagement. The Influencing Machine bridges the subjective experience of the user and the necessary objective rationality of the underlying code. It functions as a cultural probe, reflecting and challenging users to reflect on the cultural meaning of affective computation.