Multi-level direction of autonomous creatures for real-time virtual environments
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Artificial life meets entertainment: lifelike autonomous agents
Communications of the ACM
Creatures: artificial life autonomous software agents for home entertainment
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Cathexis: a computational model of emotions
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Do the thing right: an architecture for action-expression
AGENTS '98 Proceedings of the second international conference on Autonomous agents
An open architecture for emotion and behavior control of autonomous agents (poster)
AGENTS '98 Proceedings of the second international conference on Autonomous agents
When robots weep: emotional memories and decision-making
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
The Creatures global digital ecosystem
Artificial Life
Crossroads
Creatures: Entertainment Software Agents with Artificial Life
Autonomous Agents and Multi-Agent Systems
Behavioral Self-Organization in Lifelike Synthetic Agents
Autonomous Agents and Multi-Agent Systems
Towards Digital Creatures in Real-Time 3D Games
VW '00 Proceedings of the Second International Conference on Virtual Worlds
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
The ALIVE system: full-body interaction with autonomous agents
CA '95 Proceedings of the Computer Animation
The ALIVE system: wireless, full-body interaction with autonomous agents
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
Evolution of Neural Architecture Fitting Environmental Dynamics
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Experiencing Belugas: Action Selection for an Interactive Aquarium Exhibit
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
On the use of virtual animals with artificial fear in virtual environments
New Generation Computing
From bio-inspired vs. psycho-inspired to etho-inspired robots
Robotics and Autonomous Systems
Intelligent perception and control for space robotics: Autonomous Satellite Rendezvous and Docking
Machine Vision and Applications
Modeling interactive agents in ALIVE
IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 2
Modeling adaptive autonomous agents
Artificial Life
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Let's run for it!: conspecific emotional flocking triggered via virtual pheromones
SG'03 Proceedings of the 3rd international conference on Smart graphics
Fear and the behaviour of virtual flocking animals
ECAL'07 Proceedings of the 9th European conference on Advances in artificial life
Modeling emotions and other motivations in synthetic agents
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
A neurobiologically inspired model of personality in an intelligent agent
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Designing an action selection engine for behavioral animation of intelligent virtual agents
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
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