The society of mind
Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Action-selection in hamsterdam: lessons from ethology
SAB94 Proceedings of the third international conference on Simulation of adaptive behavior : from animals to animats 3: from animals to animats 3
Modeling motivations and emotions as a basis for intelligent behavior
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Swarm intelligence: from natural to artificial systems
Swarm intelligence: from natural to artificial systems
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Proceedings of the fifth international conference on Autonomous agents
An Behavior-based Robotics
Let's run for it!: conspecific emotional flocking triggered via virtual pheromones
SG'03 Proceedings of the 3rd international conference on Smart graphics
Modeling emotions and other motivations in synthetic agents
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
Flocking behaviour in simple ecosystems as a result of artificial evolution
Applied Soft Computing
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The paper investigates the role of an affective system as part of an ethologically-inspired action-selection mechanism for virtual animals in a 3D interactive graphics environment. It discusses the integration of emotion with flocking and grazing behaviours and a mechanism for communicating emotion between animals; develops a metric for analyzing the collective behaviour of the animals and its complexity and shows that emotion reduces the complexity of behaviour and thus mediates between individual and collective behaviour.