Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Applying electric field sensing to human-computer interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
HandJive: a device for interpersonal haptic entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LumiTouch: an emotional communication device
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the First International Workshop on Haptic Human-Computer Interaction
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Communicating intimacy one bit at a time
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Hapticat: exploration of affective touch
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Playing games in the emotional space
Funology
Personal and Ubiquitous Computing
In situ informants exploring an emotional mobile messaging system in their everyday practice
International Journal of Human-Computer Studies
SyncDecor: appliances for sharing mutual awareness between lovers separated by distance
CHI '07 Extended Abstracts on Human Factors in Computing Systems
A guided tour in haptic audio visual environments and applications
International Journal of Advanced Media and Communication
SyncDecor: communication appliances for virtual cohabitation
AVI '08 Proceedings of the working conference on Advanced visual interfaces
United-pulse: feeling your partner's pulse
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Are you sleeping?: sharing portrayed sleeping status within a social network
Proceedings of the 2008 ACM conference on Computer supported cooperative work
It's the thought that counts: content vs. contact
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Desiring to be in touch in a changing communications landscape: attitudes of older adults
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing empty moments: design for remote couples
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
InPhase: evaluation of a communication system focused on "happy coincidences" of daily behaviors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhancing the sleeping quality of partners living apart
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Opportunities for computing technologies to support healthy sleep behaviors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Exploring interaction strategies in the context of sleep
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
It's neat to feel the heat: how can we hold hands at a distance?
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Expanding the design space for intimacy: supporting mutual reflection for local partners
Proceedings of the Designing Interactive Systems Conference
HomeOrgel: interactive music box for the aural representation of home activities
Proceedings of the 10th asia pacific conference on Computer human interaction
YourGloves, hothands and hotmits: devices to hold hands at a distance
Proceedings of the 25th annual ACM symposium on User interface software and technology
Already up? using mobile phones to track & share sleep behavior
International Journal of Human-Computer Studies
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In this paper, I present "The Bed", an environment providing a new form of abstracted presence for intimate, non-verbal inter-personal communication. This secure and familiar environment is explored for its ability to become a shared virtual space for bridging the distance between two remotely located individuals through aural, visual, and tactile manifestations of subtle emotional qualities. As an example, I describe the application of these tangible interfaces and ambient media into a working prototype.