Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Supporting routine decision-making with a next-generation alarm clock
Personal and Ubiquitous Computing
The bed: a medium for intimate communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Reverse alarm clock: a research through design example of designing for the self
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
MAHI: investigation of social scaffolding for reflective thinking in diabetes management
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Flowers or a robot army?: encouraging awareness & activity with personal, mobile displays
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Are you sleeping?: sharing portrayed sleeping status within a social network
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Mobile Diary for Wellness Management—Results on Usage and Usability in Two User Studies
IEEE Transactions on Information Technology in Biomedicine
Design of persuasive technologies for healthy sleep behavior
Proceedings of the 13th international conference on Ubiquitous computing
"I'd never get out of this !?$%# office": redesigning time management for the enterprise
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShutEye: encouraging awareness of healthy sleep recommendations with a mobile, peripheral display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lullaby: a capture & access system for understanding the sleep environment
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Validating a mobile phone application for the everyday, unobtrusive, objective measurement of sleep
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fine-grained sharing of sensed physical activity: a value sensitive approach
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Already up? using mobile phones to track & share sleep behavior
International Journal of Human-Computer Studies
Persuasive strategies in mobile insomnia therapy: alignment, adaptation, and motivational support
Personal and Ubiquitous Computing
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Getting the right amount of quality sleep is a key aspect of good health, along with a healthy diet and regular exercise. Human-computer interaction (HCI) researchers have recently designed systems to support diet and exercise, but sleep has been relatively under-studied in the HCI community. We conducted a literature review and formative study aimed at uncovering opportunities for computing to support the important area of promoting healthy sleep. We present results from interviews with sleep experts, as well as a survey (N = 230) and interviews with potential users (N = 16) to indicate what people would find practical and useful for sleep. Based on these results, we identify a number of design considerations, challenges, and opportunities for using computing to support healthy sleep behaviors, as well as a design framework for mapping the design space of technologies for sleep.