Child-centered game development (CCGD): developing games with children at school

  • Authors:
  • Christiane Moser

  • Affiliations:
  • ICT&S Center, University of Salzburg, Salzburg, Austria 5020

  • Venue:
  • Personal and Ubiquitous Computing
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

Children represent an increasingly relevant target group of the game industry. Nevertheless, they are rarely involved in development processes. This article introduces child-centered game development (CCGD) approaches for the game design within the context of the school. Therefore, suitable HCI approaches from user-centered and participatory design as well as educational principles and approaches were used as a foundation. The CCGD approaches illustrate how to guide the involvement and participation of children aged 10---14 years in school classes within the development process of games. Approaches for the analysis, conceptualization, and design phases were developed and applied.