interactions
Projected realities: conceptual design for cultural effect
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
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Proceedings of the 2003 conference on Interaction design and children
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Proceedings of the 2003 conference on Interaction design and children
Using digital cultural probes in design with children
Proceedings of the 2003 conference on Interaction design and children
Designing probes for empathy with families
Dutch HCI '04 Proceedings of the conference on Dutch directions in HCI
Cultural probes and the value of uncertainty
interactions - Funology
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Proceedings of the 6th international conference on Interaction design and children
Sampling young children's experiences with cultural probes
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Mobile Technology for Children: Designing for Interaction and Learning
Mobile Technology for Children: Designing for Interaction and Learning
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Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
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Proceedings of the 4th International Conference on Fun and Games
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Personal and Ubiquitous Computing
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This paper reports on the challenges faced during the design and deployment of educationally-focused cultural probes with children. The aim of the project was to use cultural probes to discover insights into children's interests and ideas within an educational context. The deployment of a cultural probe pack with children aged between 11 and 13 has demonstrated the method's effectiveness as a tool for design inspiration. Children's responses to the cultural probe have provided a valuable insight into the attributes of successful probe activities, the nature of contextual information which may be gathered and the limitations of the method.