Children's narrative development through computer game authoring

  • Authors:
  • Judy Robertson;Judith Good

  • Affiliations:
  • University of Edinburgh, Edinburgh;University of New Mexico, Albuquerque, NM

  • Venue:
  • Proceedings of the 2004 conference on Interaction design and children: building a community
  • Year:
  • 2004

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Abstract

Recent research into the educational applications of computer games has focused on the skills which children can develop while playing games. Various benefits of computer game playing have been recorded, such as increased motivation; development of problem solving and discussion skills; and improvement in aspects of story writing. While encouraging children to play appropriately designed computer games can be used to enhance their learning, enabling children to create their own computer games offers a further range of learning opportunities. This paper describes a workshop in which young people learned how to create their own computer role- play games for their friends and family to play. The purpose of the workshop was to give the young people an opportunity to tell stories in the medium of a computer game, and to develop narrative skills such as character creation, plot planning and interactive dialogue writing. Results from this study are used to illustrate the educational benefits of computer games authoring, and to suggest directions for future research in this area.