Lead users: a source of novel product concepts
Management Science
Experiences in the use of a media space
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Media spaces: bringing people together in a video, audio, and computing environment
Communications of the ACM
Groupware and social dynamics: eight challenges for developers
Communications of the ACM
The design and long-term use of a personal electronic notebook: a reflective analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Your place or mine? Learning from long-term use of audio-video communication
Computer Supported Cooperative Work
Cyberguide: a mobile context-aware tour guide
Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
interactions
Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The adoption and use of “BABBLE”: a field study of chat in the workplace
Proceedings of the Sixth European conference on Computer supported cooperative work
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
SCANMail: a voicemail interface that makes speech browsable, readable and searchable
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability Engineering
The Inmates Are Running the Asylum
The Inmates Are Running the Asylum
Supporting user hypotheses in problem diagnosis
Proceedings of the 9th international conference on Intelligent user interfaces
The Family Video Archive: an annotation and browsing environment for home movies
MIR '03 Proceedings of the 5th ACM SIGMM international workshop on Multimedia information retrieval
Capturing the invisible: designing context-aware photography
Proceedings of the 2003 conference on Designing for user experiences
How to wreck a nice beach you sing calm incense
Proceedings of the 10th international conference on Intelligent user interfaces
The video window: my life with a ludic system
Personal and Ubiquitous Computing
From the war room to the living room: decision support for home-based therapy teams
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A goal-oriented interface to consumer electronics using planning and commonsense reasoning
Knowledge-Based Systems
The magic window: lessons from a year in the life of a co-present media space
Proceedings of the 2007 international ACM conference on Supporting group work
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing digital photographs in the home through physical mementos, souvenirs, and keepsakes
Proceedings of the 7th ACM conference on Designing interactive systems
Interfaces with the ineffable: Meeting aesthetic experience on its own terms
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 2008 ACM conference on Computer supported cooperative work
The DrawStream Station or the AVCs of Video Cocktail Napkins
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
GT/SD: performance and simplicity in a groupware toolkit
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Pensieve: supporting everyday reminiscence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The family window: the design and evaluation of a domestic media space
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transferring qualities from horseback riding to design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
The value of geographic wikis
From Mice to Men - 24 Years of Evaluation in CHI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Spirituality: there's an app for that! (but not a lot of research)
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Electric materialities and interactive technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Crafting interactive systems: learning from digital art practice
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Guidelines for integrating personas into software engineering tools
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Waves: exploring idiographic design for live performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Designing a system with yourself as a target user and evaluating the design through your own self-usage is commonly considered a questionable approach in HCI research. Perhaps for this reason, HCI research including extensive self-usage of a design is underdocumented. Yet such self-usage does happen and many researchers have found great value in the lessons learned from it. Our goal in this paper is to bring these hidden practices to light and offer guidelines for how HCI researchers can usefully engage in what we term 'autobiographical design'---design research drawing on extensive, genuine usage by those creating or building a system. Through interviews with HCI experts who have engaged in variations of autobiographical design, we draw out the possibilities and limitations of autobiographical design methods and lay out best practices for its use as an HCI research method.