Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Sharing and building digital group histories
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Getting into the Living Memory Box: Family archives & holistic design
Personal and Ubiquitous Computing
Tabletop sharing of digital photographs for the elderly
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User interfaces for privacy agents
ACM Transactions on Computer-Human Interaction (TOCHI)
Do life-logging technologies support memory for the past?: an experimental study using sensecam
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AutoTopography: what can physical mementos tell us about digital memories?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making history: intentional capture of future memories
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CaraClock: an interactive photo viewer designed for family memories
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Using technologies to support reminiscence
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Proceedings of the 3rd international conference on Intercultural collaboration
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Triggering memories with online maps
Proceedings of the 73rd ASIS&T Annual Meeting on Navigating Streams in an Information Ecosystem - Volume 47
International Journal of Human-Computer Studies
Teenagers and their virtual possessions: design opportunities and issues
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reflecting on pills and phone use: supporting awareness of functional abilities for older adults
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bridging practices, theories, and technologies to support reminiscence
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Experience explorer: context-based browsing of personal media
HCII'11 Proceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II
ColoriT: color based image code application to aid in memory restoration of offline photo artifacts
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Promoting intergenerational communication through location-based asynchronous video communication
Proceedings of the 13th international conference on Ubiquitous computing
Understanding my data, myself: supporting self-reflection with ubicomp technologies
Proceedings of the 13th international conference on Ubiquitous computing
Meerkat and tuba: design alternatives for randomness, surprise and serendipity in reminiscing
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
MUSE: reviving memories using email archives
Proceedings of the 24th annual ACM symposium on User interface software and technology
No forests without trees: particulars and patterns in visualizing personal communication
Proceedings of the 2012 iConference
See friendship, sort of: how conversation and digital traces might support reflection on friendships
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Pursuing Leisure: Reflections on Theme Park Visiting
Computer Supported Cooperative Work
It's complicated: how romantic partners use facebook
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Unearthing the family gems: design requirements for a digital reminiscing system for older adults
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Making public media personal: nostalgia and reminiscence in the office
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Getting more out of your images: augmenting photos for recollection and reminiscence
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Digital Christmas: an exploration of festive technology
Proceedings of the Designing Interactive Systems Conference
Autobiographical design in HCI research: designing and learning through use-it-yourself
Proceedings of the Designing Interactive Systems Conference
Social life logging: can we describe our own personal experience by using collective intelligence?
Proceedings of the 10th asia pacific conference on Computer human interaction
Capturing rich media through media objects on smartphones
Proceedings of the 24th Australian Computer-Human Interaction Conference
Building collective memories on the web: the Nostalgia Bits project
International Journal of Web Based Communities
Ontology-based personalised retrieval in support of reminiscence
Knowledge-Based Systems
Echoes from the past: how technology mediated reflection improves well-being
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Everybody knows what you're doing": a critical design approach to personal informatics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Framing design of reminiscence aids with transactive memory theory
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The post anachronism: the temporal dimension of facebook privacy
Proceedings of the 12th ACM workshop on Workshop on privacy in the electronic society
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Reminiscing is a valuable activity that people of all ages spontaneously and informally partake in as part of their everyday lives. This paper discusses the design and use of Pensieve, a system that supports everyday reminiscence by emailing memory triggers to people that contain either social media content they previously created on third-party websites or text prompts about common life experiences. We discuss how the literature on reminiscence informed Pensieve's design, then analyze data from 91 users over five months. We find that people value spontaneous reminders to reminisce as well as the ability to write about their reminiscing. Shorter, more general triggers draw more responses, as do triggers containing people's own photos-although responses to photos tended to contain more metadata elements than storytelling elements. We compare these results to data from a second, Pensieve-like system developed for Facebook, and suggest a number of important aspects to consider for both designers and researchers around technology and reminiscence.