LifeLines: visualizing personal histories
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
“Finding and reminding” reconsidered
ACM SIGCHI Bulletin
Understanding and Using Context
Personal and Ubiquitous Computing
MyLifeBits: fulfilling the Memex vision
Proceedings of the tenth ACM international conference on Multimedia
Stuff I've seen: a system for personal information retrieval and re-use
Proceedings of the 26th annual international ACM SIGIR conference on Research and development in informaion retrieval
Context data in geo-referenced digital photo collections
Proceedings of the 12th annual ACM international conference on Multimedia
Digital memories in an era of ubiquitous computing and abundant storage
Communications of the ACM - Personal information management
Personal vs. commercial content: the similarities between consumer use of photos and music
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User needs and design guidelines for mobile services for sharing digital life memories
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Experiencing the Affective Diary
Personal and Ubiquitous Computing
Experience Explorer: A Life-Logging Platform Based on Mobile Context Collection
NGMAST '09 Proceedings of the 2009 Third International Conference on Next Generation Mobile Applications, Services and Technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pensieve: supporting everyday reminiscence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Now let me see where i was: understanding how lifelogs mediate memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SenseCam: a retrospective memory aid
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
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We designed and built a system for browsing digital content and activity data created and gathered with mobile phones. We evaluated the system with 13 users to study the value of the context-based visualizations in real life. In addition to supporting reminiscing, content aggregated on the map revealed life patterns supporting reflection. Aggregation of items from several people also revealed common interests among friends.