Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Storytelling with digital photographs
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Sharing and building digital group histories
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
How do people manage their digital photographs?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Domestic Routines and Design for the Home
Computer Supported Cooperative Work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using personal objects as tangible interfaces for memory recollection and sharing
Proceedings of the 1st international conference on Tangible and embedded interaction
Interpersonal awareness in the domestic realm
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Sound, paper and memorabilia: resources for a simpler digital photography
Personal and Ubiquitous Computing
Give and take: a study of consumer photo-sharing culture and practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Time, ownership and awareness: the value of contextual locations in the home
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Shoebox: mixing storage and display of digital images in the home
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Capturing and sharing memories in a virtual world
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Sharing digital photographs in the home by tagging memorabilia
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Understanding and improving flow in digital photo ecosystems
Proceedings of Graphics Interface 2009
Using physical memorabilia as opportunities to move into collocated digital photo-sharing
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies
FM radio: family interplay with sonic mementos
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
O-Link: augmented object system for intergenerational communication
ACM SIGGRAPH 2010 Posters
Teenagers and their virtual possessions: design opportunities and issues
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pass-them-around: collaborative use of mobile phones for photo sharing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bridging digital and physical worlds using tangible drag-and-drop interfaces
Transactions on computational science XII
Pursuing Leisure: Reflections on Theme Park Visiting
Computer Supported Cooperative Work
Autobiographical design in HCI research: designing and learning through use-it-yourself
Proceedings of the Designing Interactive Systems Conference
Photo sharing in small groups: identifying design drivers for desired user experiences
Proceeding of the 16th International Academic MindTrek Conference
Designing for meaningful visitor engagement at a living history museum
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
GEMS: the design and evaluation of a location-based storytelling game
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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People now easily share digital photos outside the home via web publishing and gift-giving. Yet within the home, digital photos are hard to access and lack the physical affordances that make sharing easy and opportunistic. To promote in-home photo sharing, we designed Souvenirs, a system that lets people link digital photo sets to physical memorabilia. These mementos trigger memories and serve as social instruments; a person can enrich their story-telling by moving the physical memento close to their large-format television screen, and the associated photos are immediately displayed. We implemented Souvenirs, and then re-examined our design premises through contextual interviews with 20 households. Families described their current practices of photo sharing and memento use, and also reacted to the Souvenirs design. Based on these interviews, we redesigned Souvenirs to better fit the real practices of photo and memento use in the home.