Being digital
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The coming age of calm technolgy
Beyond calculation
The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Change Blind Information Display for Ubiquitous Computing Environments
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Designing the world as your palette
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The history tablecloth: illuminating domestic activity
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Sound, paper and memorabilia: resources for a simpler digital photography
Personal and Ubiquitous Computing
Do life-logging technologies support memory for the past?: an experimental study using sensecam
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing digital photographs in the home through physical mementos, souvenirs, and keepsakes
Proceedings of the 7th ACM conference on Designing interactive systems
Spyn: augmenting knitting to support storytelling and reflection
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
weRemember: letting ad patients to enjoy their home and their families
CHI '12 Extended Abstracts on Human Factors in Computing Systems
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Although modern ease of access to technology enables many of us to obsessively document our lives, much of the captured digital content is often disregarded and forgotten on storage devices, with no concerns of cost or decay. Can we design technology that helps people better appreciate captured memories? What would people do if they only had one more chance to relive past memories? In this paper, we present a prototype design, PY-ROM, a matchstick-like video recording and storage device that burns itself away after being used. This encourages designers to consider lifecycles and human-computer relationships by integrating physical properties into digitally augmenting everyday objects.