Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
iStuff: a physical user interface toolkit for ubiquitous computing environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iCAP: an informal tool for interactive prototyping of context-aware applications
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Emerging frameworks for tangible user interfaces
IBM Systems Journal
An editing tool that manages device associations in an in-home environment
Personal and Ubiquitous Computing
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
Personal souvenirs as ambient intelligent objects
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Document Engineering: Analyzing and Designing Documents for Business Informatics and Web Services
Document Engineering: Analyzing and Designing Documents for Business Informatics and Web Services
Connectibles: tangible social networks
Proceedings of the 2nd international conference on Tangible and embedded interaction
Mobile applications for helping users to keep track of their travel experience
Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore!
Sharing digital photographs in the home through physical mementos, souvenirs, and keepsakes
Proceedings of the 7th ACM conference on Designing interactive systems
MEMODULES as Tangible Shortcuts to Multimedia Information
Human Machine Interaction
Generic Framework for Transforming Everyday Objects into Interactive Surfaces
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Rapidly Prototyping Marker Based Tangible User Interfaces
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Using physical memorabilia as opportunities to move into collocated digital photo-sharing
International Journal of Human-Computer Studies
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Tangible interaction based on personal objects for collecting and sharing travel experience
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
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Tangible User Interfaces (TUIs) are emerging as a new paradigm of interaction with the digital world aiming at facilitating traditional GUI-based interaction. Interaction with TUIs relies on users' existing skills of interaction with the real world [9], thereby offering the promise of interfaces that are quicker to learn and easier to use. Recently it has been demonstrated [1] that the use of personal objects as tangible interfaces will be even more straightforward since users already have a mental model associated to the physical objects thus facilitating the comprehension and usage modalities of that objects. However TUIs are currently very challenging to build and this limits their widespread diffusion and exploitation. In order to address this issue we propose a user-oriented framework, called Memodules Framework, which allows the easy creation and management of Personal TUIs, providing end users with the ability of dynamically configuring and reconfiguring their TUIs. The framework is based on a model, called MemoML (Memodules Markup Language), which guarantees framework flexibility, extensibility and evolution over time.