Smart Environments: Technology, Protocols and Applications (Wiley Series on Parallel and Distributed Computing)
Tangible acoustic interfaces and their applications for the design of new musical instruments
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Using personal objects as tangible interfaces for memory recollection and sharing
Proceedings of the 1st international conference on Tangible and embedded interaction
Transforming Daily Life Objects into Tactile Interfaces
EuroSSC '08 Proceedings of the 3rd European Conference on Smart Sensing and Context
PyGmI: creation and evaluation of a portable gestural interface
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
ARAMIS: toward a hybrid approach for human- environment interaction
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: towards mobile and intelligent interaction environments - Volume Part III
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According to Mark Weiser, smart environments are physical worlds that are richly and invisibly interwoven with sensors, actuators, displays, and computational elements, embedded seamlessly in the everyday objects of our lives. At present however turn everyday objects into interactive ones is a very challenging issue and this limits their widespread diffusion. In order to address this issue we propose a framework to turn everyday objects, such as a table or a mirror, into interactive surfaces allowing to access and manipulate digital information. The framework integrates several interaction technologies such as electromagnetic, acoustic and optical one, supporting rapid prototype development. Two prototypes, an interactive table and an interactive tray, have been developed using the toolkit to validate the proposed approach.