Product, process, and profit: the politics of usability in a software venture
ACM Journal of Computer Documentation (JCD)
CUU '00 Proceedings on the 2000 conference on Universal Usability
The design challenge of pervasive computing
interactions
Communicating effectively with interaction
SIGDOC '01 Proceedings of the 19th annual international conference on Computer documentation
Just what they need, just when they need it: an introduction to embedded assistance
SIGDOC '01 Proceedings of the 19th annual international conference on Computer documentation
SIGDOC '01 Proceedings of the 19th annual international conference on Computer documentation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making sense of step-by-step procedures
IPCC/SIGDOC '00 Proceedings of IEEE professional communication society international professional communication conference and Proceedings of the 18th annual ACM international conference on Computer documentation: technology & teamwork
Usability in practice: field methods evolution and revolution
CHI '02 Extended Abstracts on Human Factors in Computing Systems
SHS Orcas: the first integrated information system for long-term healthcare facility management
Case Studies of the CHI2002|AIGA Experience Design FORUM
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Procurer usability requirements: negotiations in contract development
Proceedings of the second Nordic conference on Human-computer interaction
Personas in action: ethnography in an interaction design team
Proceedings of the second Nordic conference on Human-computer interaction
Helping the helpers: cameo - an information appliance for home care service
Proceedings of the second Nordic conference on Human-computer interaction
Proceedings of the 20th annual international conference on Computer documentation
Cognitive factors in distributed design
Computers in Industry - Special issue: CSCW in design
Group and Individual Time Management Tools: What You Get is Not What You Need
Personal and Ubiquitous Computing
Journal of Technology in Human Services
Hitting the target: adding interaction design to agile software development
OOPSLA '02 OOPSLA 2002 Practitioners Reports
What makes a representative user representative? a participatory poster
CHI '01 Extended Abstracts on Human Factors in Computing Systems
An integrated method for evaluating interfaces
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Patterns of text: in honour of Michael Hoey
Computational Linguistics - Summarization
ECSQ '02 Proceedings of the 7th International Conference on Software Quality
Case Study: A PDA Example of User Centered Design
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Improving Mouse Navigation - A Walk through the "Hilly Screen Landscape"
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
ICCHP '02 Proceedings of the 8th International Conference on Computers Helping People with Special Needs
Designing Requirements: Incorporating Usage-Centered Design into an Agile SW Development Process
Proceedings of the Second XP Universe and First Agile Universe Conference on Extreme Programming and Agile Methods - XP/Agile Universe 2002
Interactive Situation Models for Cognitive Aspects of User-Artefact Interaction
CT '01 Proceedings of the 4th International Conference on Cognitive Technology: Instruments of Mind
Context-Aware Computing: A Test Case
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
The human-computer interaction handbook
Teaching programming using scripting languages
Journal of Computing Sciences in Colleges
From user to character: an investigation into user-descriptions in scenarios
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Push me, shove me and I show you how you feel: recognising mood from emotionally rich interaction
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
When you can't talk to customers: using storyboards and narratives to elicit empathy for users
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
Proceedings of the Latin American conference on Human-computer interaction
CITC4 '03 Proceedings of the 4th conference on Information technology curriculum
No name: just notes on software reuse
OOPSLA '03 Companion of the 18th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Integrating usability engineering into the computer science curriculum: a proposal
Proceedings of the 8th annual conference on Innovation and technology in computer science education
Are agile methods good for design?
interactions - Making scents: aromatic output for HCI
No name: just notes on software reuse
ACM SIGPLAN Notices
Smart-Media Design Process with Scenario Based Modeling
SAINT-W '04 Proceedings of the 2004 Symposium on Applications and the Internet-Workshops (SAINT 2004 Workshops)
Smart-Media Applications Created by Scenario Based Modeling
SAINT-W '04 Proceedings of the 2004 Symposium on Applications and the Internet-Workshops (SAINT 2004 Workshops)
Analytical usability evaluation for digital libraries: a case study
Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries
Proceedings of the 2003 conference on Designing for user experiences
Webtop: realities in designing a Web-application platform
Proceedings of the 2003 conference on Designing for user experiences
Communication functions and the adaptation of design representations in interdisciplinary teams
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Delivering expected value to users and stakeholders with User Engineering
IBM Systems Journal
Building ease of use into the IBM user experience
IBM Systems Journal
interactions - Funology
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Signal to noise ratio of information in documentation
Proceedings of the 22nd annual international conference on Design of communication: The engineering of quality documentation
Beyond power: making bioinformatics tools user-centered
Communications of the ACM - Bioinformatics
Engaging students with community organizations by using computer technology
CITC5 '04 Proceedings of the 5th conference on Information technology education
A paradigm for community-based human computer interaction education
Journal of Computing Sciences in Colleges
Picture scenarios for representing use context in design
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Application of personas in user interface design for educational software
ACE '05 Proceedings of the 7th Australasian conference on Computing education - Volume 42
Visualizing use context with picture scenarios in the design process
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Moving bodies, social selves: movement-oriented personas and scenarios
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Technology for the humdrum: trajectories, interactional needs and a care setting
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
The experience engineering framework applied in two contexts
CHI '06 Extended Abstracts on Human Factors in Computing Systems
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Improving color exploration and visualization on the ColorSmart by BEHR™ application
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Going more public: situated display design in a care setting through co-realisation
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
A foundation for emotional expressivity
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Funology
Funology
Interaction design of tools for fostering creativity in the early stages of information design
International Journal of Human-Computer Studies - Special issue: Computer support for creativity
Child-personas: fact or fiction?
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Design documentaries: inspiring design research through documentary film
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Wikifying your interface: facilitating community-based interface translation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Strings of experiments: looking at the design process as a set of socio-technical experiments
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Designing exploratory design games: a framework for participation in Participatory Design?
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Usability professionals-current practices and future development
Interacting with Computers
The lonesome cowboy: A study of the usability designer role in systems development
Interacting with Computers
The use of theatre in requirements gathering and usability studies
Interacting with Computers
Pastiche scenarios: Fiction as a resource for user centred design
Interacting with Computers
Disrupting digital library development with scenario informed design
Interacting with Computers
Interacting with Computers
"heh - keeps me off the smokes...": probing technology support for personal change
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Design for Usability: Process, Skills, and Tools
Information-Knowledge-Systems Management
Designing software for consumers to easily set up a secure home network
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Research Directions in Requirements Engineering
FOSE '07 2007 Future of Software Engineering
Using dramaturgical methods to gain more dynamic user understanding in user-centered design
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Understanding the academic environments: developing personas from field-studies
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Integrating Searching and Authoring in Mizar
Journal of Automated Reasoning
Interacting with Computers
Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
Cardiomorphologies: An Inner Journey through Art
IEEE MultiMedia
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Making sense: interactive sculptures as tangible design material
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Methods and guidelines for the design and development of domestic ubiquitous computing applications
Pervasive and Mobile Computing
Working group reports on ITiCSE on Innovation and technology in computer science education
Word usage and posting behaviors: modeling blogs with unobtrusive data collection methods
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A latent semantic analysis methodology for the identification and creation of personas
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Data-driven persona development
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Spontaneous scenarios: an approach to user engagement
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Activity-oriented design of Health Pal: a smart phone for Elders' healthcare support
EURASIP Journal on Wireless Communications and Networking - Wireless Telemedicine and Applications
Cooperative method development
Empirical Software Engineering
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Collective web usability analysis: cognitive and activity walkthroughs
International Journal of Web Engineering and Technology
A survey of what customers want in a cell phone design
Behaviour & Information Technology
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
The Usability of Music Theory Software: The Analysis of Twelve-Tone Music as a Case Study
Computer Music Modeling and Retrieval. Sense of Sounds
Introducing usability roles in public authorities
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Personas: from theory to practices
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Towards a mashup-driven end-user programming of SOA-based applications
Proceedings of the 10th International Conference on Information Integration and Web-based Applications & Services
Advanced Engineering Informatics
Framing design in the third paradigm
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding consumer perception of technological product failures: an attributional approach
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Modeling design objects in CAD system for Service/Product Engineering
Computer-Aided Design
User-Centered Design Stories: Real-World UCD Case Studies
User-Centered Design Stories: Real-World UCD Case Studies
Personal document management strategies
Proceedings of the 10th International Conference NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction
The socio-technical process of newcomer participation: lessons from a field study
CSCL'07 Proceedings of the 8th iternational conference on Computer supported collaborative learning
HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
Integrating Human-Computer Interaction Artifacts into System Development
HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
Intercultural Competence Game That Fosters Metacognitive Agility and Reflection
OCSC '09 Proceedings of the 3d International Conference on Online Communities and Social Computing: Held as Part of HCI International 2009
Mobile Remittances: Design for Financial Inclusion
IDGD '09 Proceedings of the 3rd International Conference on Internationalization, Design and Global Development: Held as Part of HCI International 2009
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Developing and Validating Personas in e-Commerce: A Heuristic Approach
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Persona comme outil de design de services interactifs: principes et exemple en e-maintenance
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Design alter egos: constructing and employing fictional characters in collaborative design sessions
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
International Journal of Technology Enhanced Learning
Guided participation in ICT-education for seniors: motivation and social support
FIE'09 Proceedings of the 39th IEEE international conference on Frontiers in education conference
How do developers meet users?: attitudes and processes in software development
DSVIS'06 Proceedings of the 13th international conference on Interactive systems: Design, specification, and verification
Pattern-based UI design: adding rigor with user and context variables
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Towards a UML profile for interaction design: the wisdom approach
UML'00 Proceedings of the 3rd international conference on The unified modeling language: advancing the standard
Toward cultural representation and identification for all in community-based virtual environments
ERCIM'02 Proceedings of the User interfaces for all 7th international conference on Universal access: theoretical perspectives, practice, and experience
Formats for user data in inclusive design
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Redesigning earplugs: issues relating to desirability and universal access
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Taking account of the needs of software developers/programmers in universal access evaluations
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Getting the most out of personas for product usability enhancements
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Quantifying the narration board for visualising final design concepts by interface designers
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Are engineers condemned to design? a survey on software engineering and UI design in Switzerland
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Model-based user interface design in the context of workflow models
TAMODIA'07 Proceedings of the 6th international conference on Task models and diagrams for user interface design
USAB'07 Proceedings of the 3rd Human-computer interaction and usability engineering of the Austrian computer society conference on HCI and usability for medicine and health care
Defining acceptable levels of accessibility
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Translating user experience to requirements
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
PD method and socio-political context of the development organization
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Pursuing aesthetic inquiry in participatory design
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
interactions
Investigating emotions in creative design
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
The Essential Persona Lifecycle: Your Guide to Building and Using Personas
The Essential Persona Lifecycle: Your Guide to Building and Using Personas
A people-first approach to programming
ACE '09 Proceedings of the Eleventh Australasian Conference on Computing Education - Volume 95
Bodystorming as embodied designing
interactions
It is normal to be different: Applying inclusive design in industry
Interacting with Computers
Layered evaluation of interactive adaptive systems: framework and formative methods
User Modeling and User-Adapted Interaction
Characterizing environmental information users
Proceedings of the 73rd ASIS&T Annual Meeting on Navigating Streams in an Information Ecosystem - Volume 47
Enhancing the experience of public transport users with urban screens and mobile applications
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments
Supporting empathy in business process simulation with scenarios
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments
Platforms for AAL applications
EuroSSC'10 Proceedings of the 5th European conference on Smart sensing and context
Designing socially acceptable multimodal interaction in cooking assistants
Proceedings of the 16th international conference on Intelligent user interfaces
Chances of increasing youth health awareness through mobile wellness applications
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Using human-centered design to expose humans to computer science
Journal of Computing Sciences in Colleges
Unity in multiplicity: searching for complexity of persona in HRI
Proceedings of the 6th international conference on Human-robot interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Scenario-based persona: introducing personas through their main contexts
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Human-centered visualization environments
Human-centered visualization environments
End-user development of service-based interactive web applications at the presentation layer
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Personas celulares do mercado Brasileiro
Proceedings of the IX Symposium on Human Factors in Computing Systems
Enhancing personas with their main scenarios
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Patterns for usable accessible design
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Creating a global public inclusive infrastructure
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I
Modeling the role of empathic design engaged personas: an emotional design approach
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
An investigation of a personas-based model assessment for experiencing user-centred design
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
Experience characters: a design tool for communicating mobile phone experiences to designers
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Can persona facilitate ideation? a comparative study on effects of personas in brainstorming
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Experiences with professional theatre for awareness raising
Interacting with Computers
Understanding culturally distant end-users through intermediary-derived personas
Proceedings of the South African Institute of Computer Scientists and Information Technologists Conference on Knowledge, Innovation and Leadership in a Diverse, Multidisciplinary Environment
Task modeling for collaborative authoring
Proceedings of the 29th Annual European Conference on Cognitive Ergonomics
Journal of Biomedical Informatics
Complexity analysis: a quantitative approach to usability engineering
Proceedings of the 2011 Conference of the Center for Advanced Studies on Collaborative Research
A user-centered approach to affective interaction
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Analytic and deictic approaches to the design of sustainability decision-support tools
Proceedings of the 2012 iConference
Naturalistic and artificial evaluations of personas and role-based enterprise systems
DESRIST'10 Proceedings of the 5th international conference on Global Perspectives on Design Science Research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personas and decision making in the design process: an ethnographic case study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How do designers and user experience professionals actually perceive and use personas?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Does the ipad add value to business environments?
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Roles and responsibilities in agile ICT for development
IHCI'10 Proceedings of the 2010 international conference on Interaction Design & International Development
HCIEd'09 Proceedings of the 2009 international conference on HCI Educators: playing with our Education
Use of role games in automation assessment
Proceedings of the 1st International Conference on Application and Theory of Automation in Command and Control Systems
Multidirectional knowledge extraction process for creating behavioral personas
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Unindo IHC e negócios através do uso de personas: um estudo de caso no mercado de aplicativos móveis
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
History and experience: storytelling and interaction design
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Tracing the evolution of HCI patterns as an interaction design tool
Innovations in Systems and Software Engineering
Autobiographical design in HCI research: designing and learning through use-it-yourself
Proceedings of the Designing Interactive Systems Conference
Invisible design: exploring insights and ideas through ambiguous film scenarios
Proceedings of the Designing Interactive Systems Conference
Proceedings of the Designing Interactive Systems Conference
Designing digital innovation contests
DESRIST'12 Proceedings of the 7th international conference on Design Science Research in Information Systems: advances in theory and practice
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Creating personas with disabilities
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
Alternative programming interfaces for alternative programmers
Proceedings of the ACM international symposium on New ideas, new paradigms, and reflections on programming and software
Basic senior personas: a representative design tool covering the spectrum of European older adults
Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility
Using correspondence analysis to monitor the persona segmentation process
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Algoritmos de clusterização e python científico apoiando modelagem de usuário
Companion Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Domain analysis for a video game metadata schema: issues and challenges
TPDL'12 Proceedings of the Second international conference on Theory and Practice of Digital Libraries
Journal of Organizational and End User Computing
Powering the cellphone revolution: findings from mobile phone charging trials in off-grid Kenya
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User-centered approach in creating a metadata schema for video games and interactive media
Proceedings of the 13th ACM/IEEE-CS joint conference on Digital libraries
Emphasizing dysfunctional group dynamics in collaboration personas: specification of an approach
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A load of cobbler's children: beyond the model designing processor
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Do you enjoy getting gifts?: keeping personas alive through marketing materials
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Guidelines for integrating personas into software engineering tools
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Love it or hate it!: interactivity and user types
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability testing for serious games: making informed design decisions with user data
Advances in Human-Computer Interaction - Special issue on User Assessment in Serious Games and Technology-Enhanced Learning
Proceedings of the 12th International Conference on Interaction Design and Children
"Pray before you step out": describing personal and situational blind navigation behaviors
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
Reflections on experience-driven design: a case study on designing for playful experiences
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
The future of universal access? merging computing, design and engineering
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
Mobile technology and e-inclusion
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
Similar or not similar: this is a parameter question
HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction design - Volume Part I
Lessons from intercultural project management for the intercultural HCI design process
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: health, learning, playing, cultural, and cross-cultural user experience - Volume Part II
User-centered soft innovation in established business fields
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
A user centred approach to evaluating the future demand for bandwidth from consumers
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
Service evaluation method for managing uncertainty
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
OCSC'13 Proceedings of the 5th international conference on Online Communities and Social Computing
What issue should your virtual butler solve next?
Your Virtual Butler
Personal and Ubiquitous Computing
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From the Publisher:Why are VCRs impossible to program? Why do car alarms make us all crazy at all the wrong times? Why do our computers reprimand us when they screw up? All of these computerized devices are wildly sophisticated and powerful, and they have proliferated our desks, our cars, our homes and our offices. So why are they still so dauntingly complicated to use? The highly renowned Alan Cooper, "The Father of Visual Basic," tackles this issue head-on with his new book, The Inmates are Running the Asylum, from Sams Publishing. Cooper believes that powerful and pleasurable software-based products can be created by the simple expedient of designing computer-based products first and then building them. Designing interactive software-based products is a specialty that is as demanding as the construction of these same products, Cooper says. Ironically, building computerized products isn't difficult, they only seem so because our process for making them is out of date. To compound the problem, the costs of badly designed software are incalculable, robbing us of time, customer loyalty, competitive advantage and opportunity.The Inmates are Running the Asylum also addresses the societal dangers of what Cooper calls "software apartheid," where otherwise normal people are kept from entering the job market and participating in society because they cannot use computers effectively. While social activists are working hard to break down race and class barriers, technologies are hard at work inadvertently erecting new, bigger ones. "By purposefully designing software-based products to be more human and forgiving, we can automatically make them more inclusive, more class- and color-blind," Cooper writes.Using examples from his own work with companies of all sizes, Cooper offers a provocative, insightful and entertaining explanation for this phenomenon. He believes that in part, the problem lies in the fact that business executives in the high-tech industry have relinquished their control to the engineers and techies. In the rush to accept the many benefits of the silicon chip, responsibility has been abandoned, and "the inmates have been allowed to run the asylum." The solution, Cooper says, is to harness those talents to create products that will both thrill their users and grow the bottom line.The book is written for two new archetypes emerging in contemporary business: "The technology-savvy businessperson," who knows that his success depends on the quality of the information available to him and the sophistication with which he uses it; and "the business-savvy technologist," an entrepreneurial engineer or scientist with a keen business sense and an awareness of the power of information. About the Author:Alan Cooper is the "Father of Visual Basic," according to Mitch Waite, founder of Waite Group Press. In 1994, Bill Gates gave him the rare and coveted Windows Pioneer Award--recognizing how his part in the invention of VB contributed to the success of Microsoft Windows. Cooper's influential book, About Face: The Essentials of User Interface Design (IDG Books) has sold over 40,000 since August of 1995. His title continues to sell about 300-400 copies a month. He now leads Cooper Interaction Design, a consulting firm that has created breakthrough interactive product designs for IBM, Sony, Logitech and several Internet/intranet start-ups. For twenty years Alan Cooper designed and developed consumer software products including SuperProject, MicroPhone II for Windows, and Microsoft's visual programming user interface for Visual Basic. Cooper is a member of the Corporate Design Foundation and American Center for Design. He is a former director of the Association for software Designs Silicon Valley Chapter and a member of the national organization's Board of Directors. He is a frequent, opinionated and engaging industry speaker and writer on the topics of user interface and conceptual design.