Scenario-based design: envisioning work and technology in system development
Scenario-based design: envisioning work and technology in system development
The Inmates Are Running the Asylum
The Inmates Are Running the Asylum
From user to character: an investigation into user-descriptions in scenarios
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
The Persona Lifecycle: Keeping People in Mind Throughout Product Design
The Persona Lifecycle: Keeping People in Mind Throughout Product Design
Design alter egos: constructing and employing fictional characters in collaborative design sessions
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Fictional characters in participatory design sessions: Introducing the "design alter egos" technique
Interacting with Computers
Stimulating empathy in ideation workshops
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
PLEX Cards: a source of inspiration when designing for playfulness
Proceedings of the 3rd International Conference on Fun and Games
A load of cobbler's children: beyond the model designing processor
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Images of real people trigger designers to empathise with users. This paper explores the use of visual representations of a person's face in conveying results of user studies to design teams. Several small and large studies with different explorations around the search, choices and use of images are described. The paper concludes with tentative guidelines for selecting and creating effective images of users in design communication.