A field study of the software design process for large systems
Communications of the ACM
Distributed Artificial Intelligence (Vol. 2)
Usability inspection methods
Designing engineers
Information Processing and Management: an International Journal
Computer Supported Cooperative Work
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Transcending the individual human mind—creating shared understanding through collaborative design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Sitemaps, storyboards, and specifications: a sketch of Web site design practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Sorting things out: classification and its consequences
Sorting things out: classification and its consequences
Usability engineering: scenario-based development of human-computer interaction
Usability engineering: scenario-based development of human-computer interaction
The design collaboratorium: a place for usability design
ACM Transactions on Computer-Human Interaction (TOCHI)
Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
On Line and on Paper: Visual Representations, Visual Culture, and Computer Graphics in Design Engineering
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience
The Inmates Are Running the Asylum
The Inmates Are Running the Asylum
Adobe Master Class Web Site Redesigns
Adobe Master Class Web Site Redesigns
Achieving safety: a field study of boundary objects in aircraft technical support
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Informed Consent in the Mozilla Browser: Implementing Value Sensitive Design
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 8 - Volume 8
Design Way: Intentional Change in an Unpredictable World - Foundations and Fundamentals of Design Competence
Information seeking and sharing in design teams
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Human-Computer Interaction
Tools in support of creative collaboration
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Envisioning systemic effects on persons and society throughout interactive system design
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the 27th ACM international conference on Design of communication
Multi-lifespan information system design: a research initiative for the hci community
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Do predictions of visual perception aid design?
ACM Transactions on Applied Perception (TAP)
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Design representations in user-centered design serve intentions for directing design process and communication functions for enlisting interdisciplinary participation. To disentangle these two factors, a vocabulary for identifying communication functions in design is proposed. This vocabulary, drawn from a selective review of empirical studies of design activity in architecture and engineering, is then applied to three design cases from user-centered design. This analysis shows how representational use is subject to adaptive pressure from the communication demands in interdisciplinary teams. The consequences of this pressure for understanding the nature of design are discussed.