Rapid ethnography: time deepening strategies for HCI field research
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The Inmates Are Running the Asylum
The Inmates Are Running the Asylum
What we talk about when we talk about context
Personal and Ubiquitous Computing
Animated use sketches as design representations
interactions
Computer Supported Cooperative Work
A modelling tool to support children making their ideas work
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Labyrinth within: emergence through documentation
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
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The context of use has a major impact on mobile device design. However, there are few system design methods that assist user interface designers to represent use context in a useful and systematic manner throughout the design process. We report here on a method called Picture Scenarios that was used by four design teams whilst designing mobile information devices for a public square. Results show that Picture Scenarios helped the teams to better understand, negotiate and represent use context during their design activities.