The Inmates Are Running the Asylum
The Inmates Are Running the Asylum
About Face 2.0: The Essentials of Interaction Design
About Face 2.0: The Essentials of Interaction Design
The Persona Lifecycle: Keeping People in Mind Throughout Product Design
The Persona Lifecycle: Keeping People in Mind Throughout Product Design
Personas como modelo de usuários de serviços de governo eletrônico
CLIHC '05 Proceedings of the 2005 Latin American conference on Human-computer interaction
Constrained Clustering: Advances in Algorithms, Theory, and Applications
Constrained Clustering: Advances in Algorithms, Theory, and Applications
About face 3: the essentials of interaction design
About face 3: the essentials of interaction design
Research on Text Clustering Algorithm Based on K_means and SOM
IITAW '08 Proceedings of the 2008 International Symposium on Intelligent Information Technology Application Workshops
k-means requires exponentially many iterations even in the plane
Proceedings of the twenty-fifth annual symposium on Computational geometry
Data Mining Methods and Models
Data Mining Methods and Models
Data clustering: 50 years beyond K-means
Pattern Recognition Letters
A Clustering Algorithm Use SOM and K-Means in Intrusion Detection
ICEE '10 Proceedings of the 2010 International Conference on E-Business and E-Government
Algoritmos de clusterização e python científico apoiando modelagem de usuário
Companion Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Automatic interface optimization through random exploration of available elements
Proceedings of the 2nd Workshop on Machine Learning for Interactive Systems: Bridging the Gap Between Perception, Action and Communication
Similar or not similar: this is a parameter question
HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction design - Volume Part I
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The consideration of user aspects in the design of computer systems is vital to maintaining the quality of these products. The search for user information as to their interests, needs, and behaviors, requires actions that can be costly. However, the use of such information in an inefficient, inaccurate manner, without the formation of knowledge discourages the process of user-centered development. Interface designers need to collect information and consume it efficiently. One option for documenting and efficiently consuming the information from user research is to apply the technique of personas. The extraction of knowledge in databases is the selection and processing of data with the purpose of identifying new patterns, provide greater accuracy on known patterns, and model the real world. Thus, this work presents a multidirectional process of extracting knowledge for creating behavioral personas. The processes of data mining are performed and compared with variations allowing a real knowledge extraction in the creation of personas. The process is multidirectional being able to be applied in both directions for the composition of any kind of personas. The results of the work demonstrate the extraction of knowledge originating from demographic information to the construction of personas focusing on behavioral aspects.