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Proceedings of the 11th annual ACM symposium on User interface software and technology
Readings in information visualization: using vision to think
Readings in information visualization: using vision to think
Information visualization: perception for design
Information visualization: perception for design
The impact of fluid documents on reading and browsing: an observational study
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Inmates Are Running the Asylum
The Inmates Are Running the Asylum
The human-computer interaction handbook
The Myth of the Paperless Office
The Myth of the Paperless Office
Collaborative writing as a process of formalizing group memory
HICSS '95 Proceedings of the 28th Hawaii International Conference on System Sciences
Revisiting 2D vs 3D implications on spatial memory
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
3Book: a scalable 3D virtual book
CHI '04 Extended Abstracts on Human Factors in Computing Systems
3Book: a 3D electronic smart book
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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3DUI '06 Proceedings of the 3D User Interfaces
Flexible Gesture Recognition for Immersive Virtual Environments
IV '06 Proceedings of the conference on Information Visualization
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Proceedings of the 1st ACM international workshop on Human-centered multimedia
Information Visualization: Design for Interaction (2nd Edition)
Information Visualization: Design for Interaction (2nd Edition)
2D meets 3D: a human-centered interface for visual data exploration
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Understanding the academic environments: developing personas from field-studies
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Constructing text:: Wiki as a toolkit for (collaborative?) learning
Proceedings of the 2007 international symposium on Wikis
Practical Use of Task Models for Building and Modeling Operations Chart in the Industrial Production
Proceedings of the Symposium on Human Interface 2009 on ConferenceUniversal Access in Human-Computer Interaction. Part I: Held as Part of HCI International 2009
Usable gestures for mobile interfaces: evaluating social acceptability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Low cost actuator and sensor for high-fidelity haptic interfaces
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
International Journal of Human-Computer Studies
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Motivation -- Task analysis for designing modern collaborative work needs a more fine grained approach. Especially in a complex task domain, like collaborative scientific authoring, when there is a single overall goal that can only be accomplished only by collaboration between multiple roles, each requiring its own expertise. We analyzed and re-considered roles, activities, and objects for design for complex collaboration contexts. Our main focus is on a generic approach to design for multiple roles and subtasks in a domain with a shared overall goal, which requires a detailed approach. Collaborative authoring is our current example. This research is incremental: an existing task analysis approach (GTA) is reconsidered by applying it to a case of complex collaboration. Our analysis shows that designing for collaboration indeed requires a refined approach to task modeling: GTA, in future, will need to consider tasks at the lowest level that can be delegated or mandates. These tasks need to be analyzed and redesigned in more in detail, along with the relevant task object.