Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
The Hapticon Editor: A Tool in Support of Haptic Communication Research
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Papier-Mache: toolkit support for tangible input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
The Role of Prototyping Tools for Haptic Behavior Design
VR '06 Proceedings of the IEEE conference on Virtual Reality
Lumen: interactive visual and shape display for calm computing
SIGGRAPH '04 ACM SIGGRAPH 2004 Emerging technologies
Evaluating user interface systems research
Proceedings of the 20th annual ACM symposium on User interface software and technology
Proceedings of the 2nd international conference on Tangible and embedded interaction
Relief: a scalable actuated shape display
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
The Haptic Tabletop Puck: tactile feedback for interactive tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
TeslaTouch: electrovibration for touch surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Madgets: actuating widgets on interactive tabletops
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Designing through making: exploring the simple haptic design space
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
HITPROTO: a tool for the rapid prototyping of haptic interactions for haptic data visualization
HAPTIC '10 Proceedings of the 2010 IEEE Haptics Symposium
C4: a creative-coding API for media, interaction and animation
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Special Section on Touching the 3rd Dimension: Prototyping 3D haptic data visualizations
Computers and Graphics
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In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems. The previously developed Haptic Tabletop Puck (HTP) aims at supporting experimentation with and development of inexpensive tabletop haptic interfaces in a do-it-yourself fashion. The problem is that programming the HTP (and haptics in general) is difficult. To address this problem, we contribute the Haptictouch toolkit, which enables developers to rapidly prototype haptic tabletop applications. Our toolkit is structured in three layers that enable programmers to: (1) directly control the device, (2) create customized combinable haptic behaviors (e.g., softness, oscillation), and (3) use visuals (e.g., shapes, images, buttons) to quickly make use of these behaviors. In our preliminary exploration we found that programmers could use our toolkit to create haptic tabletop applications in a short amount of time.