Informal workplace communication: what is it like and how might we support it?
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AROMA: abstract representation of presence supporting mutual awareness
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ambientROOM: integrating ambient media with architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
Water lamp and pinwheels: ambient projection of digital information into architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
Informative art: using amplified artworks as information displays
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Aesthetic information collages: generating decorative displays that contain information
Proceedings of the 14th annual ACM symposium on User interface software and technology
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
Designing and deploying an information awareness interface
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Slow Technology – Designing for Reflection
Personal and Ubiquitous Computing
Informative art: information visualization in everyday environments
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
The information curtain: creating digital patterns with dynamic textiles
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Heuristic evaluation of ambient displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Change Blind Information Display for Ubiquitous Computing Environments
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Visualizing the pulse of a classroom
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
A model for notification systems evaluation—assessing user goals for multitasking activity
ACM Transactions on Computer-Human Interaction (TOCHI)
Devices for sharing thoughts and affection at a distance
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Is a picture worth a thousand words?: an evaluation of information awareness displays
GI '04 Proceedings of the 2004 Graphics Interface Conference
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Supporting routine decision-making with a next-generation alarm clock
Personal and Ubiquitous Computing
Proceedings of the 17th annual ACM symposium on User interface software and technology
A toolkit for managing user attention in peripheral displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
Predicting human interruptibility with sensors
ACM Transactions on Computer-Human Interaction (TOCHI)
A taxonomy of ambient information systems: four patterns of design
Proceedings of the working conference on Advanced visual interfaces
GI '07 Proceedings of Graphics Interface 2007
Human-Computer Interaction
Artistically conveying peripheral information with the InfoCanvas
Proceedings of the Working Conference on Advanced Visual Interfaces
Multi-purpose Ambient Display System Supporting Various Media Objects
ICOST '09 Proceedings of the 7th International Conference on Smart Homes and Health Telematics: Ambient Assistive Health and Wellness Management in the Heart of the City
Toward emergent technology for blended public displays
Proceedings of the 11th international conference on Ubiquitous computing
Study on design of controllable particle display using water drops suitable for light environment
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Using Developer Activity Data to Enhance Awareness during Collaborative Software Development
Computer Supported Cooperative Work
Distributed Awareness for Class Orchestration
EC-TEL '09 Proceedings of the 4th European Conference on Technology Enhanced Learning: Learning in the Synergy of Multiple Disciplines
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Informative art display metaphors
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
A review of awareness in distributed collaborative software engineering
Software—Practice & Experience - Focus on Selected PhD Literature Reviews in the Practical Aspects of Software Technology
Ambient interfaces in a web-based theatre of work
EUROMICRO-PDP'02 Proceedings of the 10th Euromicro conference on Parallel, distributed and network-based processing
Cool interaction with calm technologies: experimenting with ice as a multitouch surface
ACM International Conference on Interactive Tabletops and Surfaces
Issues in evaluating ambient displays in the wild: two case studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Context of use evaluation of peripheral displays (CUEPD)
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
AmbientBrowser: web browser for everyday enrichment
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Follow the grass: a smart material interactive pervasive display
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Intangibles wear materiality via material composition
Personal and Ubiquitous Computing
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Most current interface designs require that the user focus their attention on them in order to be of value. However, as the price of computation falls, and computational capabilities make their way into many everyday objects, the demand for attention from many different directions may begin to seriously reduce the usefulness of these computational objects. Ambient information displays are intended to fit in a part of the interface design space that does not have this property. They are designed to convey background or context information that the user may or may not wish to attend to at any given time. Ambient Displays are designed to work primarily in the periphery of a user's awareness, moving to the center of attention only when appropriate and desirable. This paper describes a new ambient information display that is designed to give a rich medium of expression placed within an aesthetically pleasing decorative object. This display — the Information Percolator — is formed by air bubbles rising up tubes of water. By properly controlling the release of air, a set of pixels which scroll up the display is created. This allows a rendition of any (small, black and white) image to be displayed. The detailed design and construction of this display device will be considered, along with several applications.