The information percolator: ambient information display in a decorative object
Proceedings of the 12th annual ACM symposium on User interface software and technology
IEEE Pervasive Computing
Multi-projectors and implicit interaction in persuasive public displays
Proceedings of the working conference on Advanced visual interfaces
Sensible appliances: applying context-awareness to appliance design
Personal and Ubiquitous Computing
Laser scanning for the interactive walk-through fogScreen
Proceedings of the ACM symposium on Virtual reality software and technology
A taxonomy of ambient information systems: four patterns of design
Proceedings of the working conference on Advanced visual interfaces
The effects of interaction technique on coordination in tabletop groupware
GI '07 Proceedings of Graphics Interface 2007
Proceedings of the 8th International Conference on Interaction Design and Children
Toward emergent technology for blended public displays
Proceedings of the 11th international conference on Ubiquitous computing
Rainterior: an interactive water display with illuminating raindrops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
A design space for ephemeral user interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Clearing the virtual window: connecting two locations with interactive public displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
AquaTop display: interactive water surface for viewing and manipulating information in a bathroom
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
City landmark as an interactive installation: experiences with stone, water and public space
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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In this paper we describe our interactive ice-wall installation, which is a multi-touch surface built from ice. Our demo seeks to stretch the boundaries of current ubiquitous computing systems by trying out a new material, which embeds itself to the environment -- here, outdoors in a snowy winter. In addition to the function of the interactive installation, where we show that ice as a material can be used for such purposes, we seek to offer an inspirational aspect to the design of ubiquitous computing systems. We also present the feedback collected from 33 surveyed and 10 interviewed users who interacted with the system.