JoyCap: an alternative to the joypad for motor impaired gamers

  • Authors:
  • Cristiano E. Ribeiro;Fabrício F. de Faria;Bianca de O. Pereira;Adriana S. Vivacqua

  • Affiliations:
  • UFRJ -- Federal University of Rio de Janeiro, Cidade Universitária, Rio de Janeiro, Brazil;UFRJ -- Federal University of Rio de Janeiro, Cidade Universitária, Rio de Janeiro, Brazil;UFRJ -- Federal University of Rio de Janeiro, Cidade Universitária, Rio de Janeiro, Brazil;UFRJ -- Federal University of Rio de Janeiro, Cidade Universitária, Rio de Janeiro, Brazil

  • Venue:
  • Proceedings of the Companion Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
  • Year:
  • 2011

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Abstract

According to the 2000 census, 14% of the Brazilian population has some type of disability and at a worldwide level at least one out of ten suffer from this problem. Despite a growing interest on accessible interfaces, we have found few initiatives geared towards motor impaired individuals. Current joysticks, joypads and the latest motion sensing interaction devices aim at capturing the largest possible number of movements the human body can make. While these provide new possibilities for game control, they also alienate individuals who have motor disabilities. In this demo, we present JoyCap, a device to enable people with severe motor disabilities to engage in game play.