A nose gesture interface device: extending virtual realities
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Multi-level direction of autonomous creatures for real-time virtual environments
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
A finger-mounted, direct pointing device for mobile computing
Proceedings of the 10th annual ACM symposium on User interface software and technology
HoloWall: designing a finger, hand, body, and object sensitive wall
Proceedings of the 10th annual ACM symposium on User interface software and technology
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ambientROOM: integrating ambient media with architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
A user interface using fingerprint recognition: holding commands and data objects on fingers
Proceedings of the 11th annual ACM symposium on User interface software and technology
Voice as sound: using non-verbal voice input for interactive control
Proceedings of the 14th annual ACM symposium on User interface software and technology
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
A toolkit for managing user attention in peripheral displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
Personal and Ubiquitous Computing
Species-appropriate computer mediated interaction
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Early explorations of CAT: canine amusement and training
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pets and play: do they have fun?
Proceedings of the 7th Australasian Conference on Interactive Entertainment
Animal-computer interaction SIG
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Pet video chat: monitoring and interacting with dogs over distance
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Exploring interspecies sensemaking: dog tracking semiotics and multispecies ethnography
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Exploring pet video chat: the remote awareness and interaction needs of families with dogs and cats
Proceedings of the 2013 conference on Computer supported cooperative work
Animal-computer interaction (ACI): changing perspective on HCI, participation and sustainability
CHI '13 Extended Abstracts on Human Factors in Computing Systems
FIDO - facilitating interactions for dogs with occupations: wearable dog-activated interfaces
Proceedings of the 2013 International Symposium on Wearable Computers
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In interspecies households, it is common for the non homo sapien members to be isolated and ignored for many hours each day when humans are out of the house or working. For pack animals, such as canines, information about a pack member's extended pack interactions (outside of the nuclear household) could help to mitigate this social isolation. We have developed a Pack Activity Watch System: Allowing Broad Interspecies Love In Telecommunication with Internet-Enabled Sociability (PAWSABILITIES) for helping to support remote awareness of social activities. Our work focuses on canine companions, and includes, pawticipatory design, labradory tests, and canid camera monitoring.