Computers as theatre
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
Touchy.Internet: a cybernetics system for human-pet interaction through the Internet
ACM SIGGRAPH 2003 Sketches & Applications
Supporting interspecies social awareness: using peripheral displays for distributed pack awareness
Proceedings of the 18th annual ACM symposium on User interface software and technology
Hyper-shaku (Border-Crossing): towards the multi-modal gesture-controlled hyper-instrument
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Personal and Ubiquitous Computing
PlantDisplay: turning houseplants into ambient display
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
Plantio: an interactive pot to augment plants' expressions
Proceedings of the international conference on Advances in computer entertainment technology
Proceedings of the 7th ACM conference on Designing interactive systems
Computer Game for Small Pets and Humans
ICEC 2007 Proceedings of the 6th international conference on Entertainment Computing
Early explorations of CAT: canine amusement and training
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Animal-computer interaction: a manifesto
interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pets and play: do they have fun?
Proceedings of the 7th Australasian Conference on Interactive Entertainment
Animal-computer interaction SIG
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Exploring interspecies sensemaking: dog tracking semiotics and multispecies ethnography
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Animal-computer interaction (ACI): changing perspective on HCI, participation and sustainability
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Given the importance of our non-human companions, do we not want to extend social media to our nonhuman co-species? If "human computer interfaces" should be designed for "Anyone. Anywhere." (the theme of CHI 2001), then why not for all species? Recent pioneering efforts have shown that computer mediated interactions between humans and dogs, cats, chickens, cows, hamsters, and other species are technically possible. These efforts excite the imagination and challenge our understanding the basic nature of computer mediated interaction.