Issues in multimedia interface design: media integration and interface agents
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Evocative agents and multi-media interface design
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A desk supporting computer-based interaction with paper documents
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Awareness and coordination in shared workspaces
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Evolution of a reactive environment
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Planning-based control of interface animation
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adding animated presentation agents to the interface
Proceedings of the 2nd international conference on Intelligent user interfaces
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
HandJive: a device for interpersonal haptic entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
When the interface is a talking dinosaur: learning across media with ActiMates Barney
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
inTouch: a medium for haptic interpersonal communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
Customizable physical interfaces for interacting with conventional applications
Proceedings of the 15th annual ACM symposium on User interface software and technology
Physical embodiments for mobile communication agents
Proceedings of the 18th annual ACM symposium on User interface software and technology
Research lessons from hardware hacking
Communications of the ACM - Hacking and innovation
Affordance-Based design of physical interfaces for ubiquitous environments
UCS'06 Proceedings of the Third international conference on Ubiquitous Computing Systems
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Programmable Embodied Agents are portable, wireless, interactivedevices embodying specific, differentiable, interactivecharacteristics. They take the form of identifiable characters whoreside in the physical world and interact directly with users. Theycan act as an out-of-band communication channel between users, asproxies for system components or other users, or in a variety ofother roles. Traditionally, research into such devices has beenbased on costly custom hardware. In this paper, we report on ourexplorations of the space of physical character-based interfacesbuilt on recently available stock consumer hardware platforms,structured around an initial framework of applications.